Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl/builtins: Rework profiles to use the new '.glsl' common suffix. | Kenneth Graunke | 2012-04-17 | 1 | -989/+0 |
* | glsl/builtins: Use ivec for texel offsets in textureProjGradOffset. | Kenneth Graunke | 2012-04-17 | 1 | -2/+2 |
* | glsl: Add remaining *sampler2DRect* texture functions. | Eric Anholt | 2012-04-16 | 1 | -0/+68 |
* | glsl: Add textureSize(*samplerBuffer) support. | Eric Anholt | 2012-04-16 | 1 | -0/+4 |
* | glsl: Add texelFetch(*samplerBuffer) entrypoints to GLSL 1.40. | Eric Anholt | 2012-04-09 | 1 | -0/+4 |
* | glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect. | Eric Anholt | 2012-03-15 | 1 | -0/+5 |
* | glsl: Drop ftransform() from GLSL 1.40 profile. | Eric Anholt | 2012-03-15 | 1 | -2/+0 |
* | glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40. | Eric Anholt | 2012-03-15 | 1 | -0/+910 |