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* glsl: Delete old built-in function generation code.Kenneth Graunke2013-09-091-2/+0
* glsl/builtins: Rework profiles to use the new '.glsl' common suffix.Kenneth Graunke2012-04-171-908/+0
* glsl/builtins: Use ivec for texel offsets in textureProjGradOffset.Kenneth Graunke2012-04-171-1/+1
* glsl/builtins: Add missing mix(genType, genType, bvec) built-ins.Kenneth Graunke2012-01-061-0/+5
* glsl: Remove textureGradOffset built-ins taking samplerCube parameters.Kenneth Graunke2011-11-101-4/+0
* glsl: Fix misnamed textureProjOffset prototypes in built-in profiles.Kenneth Graunke2011-11-101-20/+20
* glsl: Remove texture built-ins with 'bias' from 1.30 VS profile.Kenneth Graunke2011-11-101-118/+4
* glsl: Add isinf() and isnan() builtins.Paul Berry2011-10-311-2/+0
* glsl/builtins: Uncomment textureSize prototypes.Kenneth Graunke2011-08-231-2/+0
* glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke2011-02-271-2/+2
* glsl/builtins: Uncomment prototypes for texture*Offset functions.Kenneth Graunke2011-01-311-10/+0
* glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke2010-11-151-2/+0
* glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke2010-10-211-0/+5
* glsl: Add support for the 1.30 round() built-in.Kenneth Graunke2010-10-141-0/+5
* glsl: Add front-end support for GLSL 1.30's roundEven built-in.Kenneth Graunke2010-10-141-0/+5
* glsl: Add front-end support for the "trunc" built-in.Kenneth Graunke2010-10-141-0/+5
* glsl/builtins: Add forgotten hyperbolic trig builtins in 1.30 profiles.Kenneth Graunke2010-08-181-0/+32
* glsl2: Add builtins profile for GLSL 1.30.Kenneth Graunke2010-08-161-0/+987