Commit message (Expand) | Author | Age | Files | Lines | ||
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* | glsl: Add builtin variables for GLSL 3.00 ES. | Paul Berry | 2012-12-06 | 1 | -42/+151 | |
* | glsl: make _mesa_builtin_uniform_desc static | Dave Airlie | 2012-09-18 | 1 | -1/+1 | |
* | glsl: add support for ARB_blend_func_extended (v3) | Dave Airlie | 2012-04-13 | 1 | -0/+1 | |
* | glsl: Update builtin variables for GLSL 1.40. | Eric Anholt | 2012-03-15 | 1 | -109/+150 | |
* | glsl: Hook up the current GLSL 1.30 types and builtins for 1.40. | Eric Anholt | 2012-03-15 | 1 | -0/+6 | |
* | glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extension | Ian Romanick | 2012-02-29 | 1 | -1/+13 | |
* | mesa: Make gl_VertexID be a system value like gl_InstanceID. | Eric Anholt | 2011-11-11 | 1 | -1/+1 | |
* | glsl: Move builtin_variables.h into .cpp. | Eric Anholt | 2011-11-11 | 1 | -1/+86 | |
* | glsl: Move ir_variable.cpp to builtin_variables.cpp. | Eric Anholt | 2011-11-11 | 1 | -0/+916 |