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path:
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src
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glsl
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builtin_variables.cpp
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Author
Age
Files
Lines
*
glsl: Track matrix layout of structure fields using two bits
Ian Romanick
2014-08-04
1
-1
/
+1
*
glsl/cs: Add several GLSL compute shader variables
Jordan Justen
2014-07-27
1
-0
/
+6
*
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-02
1
-0
/
+2
*
Remove the ATI_envmap_bumpmap extension
Jason Ekstrand
2014-06-30
1
-12
/
+0
*
glsl: Add gl_Layer and gl_ViewportIndex builtins to fragment shader
Chris Forbes
2014-06-22
1
-0
/
+5
*
glsl: Remove unused include from builtin_variables.cpp
Thomas Helland
2014-06-10
1
-1
/
+0
*
glsl: make static constant variables "static const"
Chia-I Wu
2014-05-02
1
-31
/
+32
*
glsl: add gl_InvocationID variable for ARB_gpu_shader5
Jordan Justen
2014-02-20
1
-0
/
+2
*
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
2014-02-12
1
-0
/
+20
*
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
2014-02-05
1
-0
/
+20
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+4
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+27
*
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
Paul Berry
2014-02-05
1
-0
/
+17
*
glsl: Add gl_ViewportIndex built-in variable
Courtney Goeltzenleuchter
2014-01-20
1
-0
/
+2
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-2
/
+2
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-6
/
+6
*
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
2013-12-17
1
-10
/
+10
*
glsl: add gl_SampleMaskIn[] builtin
Chris Forbes
2013-12-14
1
-0
/
+4
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-4
/
+4
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-6
/
+6
*
glsl: introduce data section to ir_variable
Tapani Pälli
2013-12-12
1
-3
/
+3
*
glsl: Add ir support for `sample` qualifier; adjust compiler and linker
Chris Forbes
2013-12-07
1
-0
/
+2
*
glsl: Prohibit illegal mixing of redeclarations inside/outside gl_PerVertex.
Paul Berry
2013-11-21
1
-0
/
+1
*
glsl: Add new builtins required by GL_ARB_sample_shading
Anuj Phogat
2013-11-01
1
-0
/
+18
*
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
2013-10-29
1
-0
/
+15
*
glsl: Keep track of centroid/interpolation mode for interface block members.
Paul Berry
2013-10-24
1
-0
/
+4
*
glsl: silence unused 'var' variable warning
Brian Paul
2013-10-24
1
-2
/
+2
*
glsl: When constructing a variable with an interface type, set interface_type
Ian Romanick
2013-10-22
1
-1
/
+0
*
glsl: Initialize per_vertex_accumulator::fields.
Vinson Lee
2013-10-18
1
-1
/
+2
*
glsl: Add new GLSL 1.50 constants.
Paul Berry
2013-10-15
1
-0
/
+31
*
glsl: Construct gl_PerVertex interfaces for GS and VS outputs.
Paul Berry
2013-10-10
1
-7
/
+19
*
glsl: Refactor code for creating gl_PerVertex interface block.
Paul Berry
2013-10-10
1
-23
/
+49
*
glsl: Fix block name of built-in gl_PerVertex interface block.
Paul Berry
2013-10-10
1
-1
/
+1
*
glsl: Construct gl_in with a location of -1.
Paul Berry
2013-10-10
1
-1
/
+1
*
glsl: Make accessor functions for ir_variable::interface_type.
Paul Berry
2013-10-09
1
-1
/
+1
*
glsl/gs: add gl_in support to builtin_variables.cpp.
Paul Berry
2013-10-08
1
-2
/
+31
*
glsl: Remove glsl_parser_state MaxVaryingFloats field
Ian Romanick
2013-10-07
1
-3
/
+4
*
glsl: Set gl_MaxVertexOutputs from VertexProgram.MaxOutputComponents etc
Ian Romanick
2013-10-07
1
-2
/
+2
*
glsl: add builtins for geometry shaders.
Bryan Cain
2013-08-01
1
-2
/
+11
*
glsl: Rework builtin_variables.cpp to reduce code duplication.
Paul Berry
2013-07-15
1
-761
/
+368
*
glsl: Make gl_TexCoord compatibility-only
Paul Berry
2013-07-12
1
-26
/
+30
*
glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.
Paul Berry
2013-07-12
1
-1
/
+1
*
glsl: Add gl_{Max,Min}ProgramTexelOffset built-in constants.
Matt Turner
2013-06-14
1
-0
/
+7
*
glsl: add AMD_vertex_shader_layer support
Jordan Justen
2013-05-13
1
-0
/
+31
*
glsl: fix the value of gl_MaxFragmentUniformVectors
Marek Olšák
2013-05-11
1
-1
/
+1
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-13
/
+13
*
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-10
/
+10
*
glsl: allow GLSL compiler version to be overridden to 1.50
Jordan Justen
2013-02-28
1
-0
/
+2
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-43
/
+45
*
glsl: Clean up case statement in builtin_variables.cpp's add_variable.
Paul Berry
2013-01-24
1
-2
/
+4
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