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path:
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src
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glsl
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builtin_functions.cpp
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Author
Age
Files
Lines
*
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu_shader5.
Matt Turner
2013-10-07
1
-0
/
+31
*
glsl: Implement usubBorrow() built-in for ARB_gpu_shader5.
Matt Turner
2013-10-07
1
-0
/
+21
*
glsl: Implement uaddCarry() built-in for ARB_gpu_shader5.
Matt Turner
2013-10-07
1
-0
/
+21
*
glsl: add ARB_gpu_shader5's additional textureGather signatures
Chris Forbes
2013-10-06
1
-1
/
+26
*
glsl: Add support for specifying the component in textureGather
Chris Forbes
2013-10-06
1
-0
/
+13
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+56
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+35
*
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
2013-09-23
1
-0
/
+4
*
glsl: Delete builtin_builder::shader when destroying built-ins.
Kenneth Graunke
2013-09-19
1
-0
/
+3
*
glsl: Add frexp signatures and implementation.
Matt Turner
2013-09-17
1
-0
/
+56
*
glsl: Allow vectors to be created from ir_constant().
Matt Turner
2013-09-17
1
-9
/
+9
*
glsl: Add support for ldexp.
Matt Turner
2013-09-17
1
-0
/
+14
*
glsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayLod availibility.
Paul Berry
2013-09-13
1
-5
/
+5
*
mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix
Ian Romanick
2013-09-13
1
-1
/
+1
*
glsl: Use sampler_coordinate_components instead of passing it by hand.
Kenneth Graunke
2013-09-11
1
-450
/
+450
*
glsl: Add missing va_end in builtin_builder::add_function.
Vinson Lee
2013-09-10
1
-0
/
+1
*
glsl: Initialize builtin_builder member variables.
Vinson Lee
2013-09-10
1
-0
/
+3
*
glsl: fix variadic macro for MSVC
Brian Paul
2013-09-09
1
-2
/
+2
*
glsl: Implement MESA_shader_integer_mix extension.
Matt Turner
2013-09-09
1
-7
/
+32
*
glsl: Use conditional-select in mix().
Matt Turner
2013-09-09
1
-8
/
+8
*
glsl: Write a new built-in function module.
Kenneth Graunke
2013-09-09
1
-0
/
+3517