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path: root/src/glsl/apps/version.c
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* Delete more vestiges of the old shader compiler.Kenneth Graunke2010-08-201-121/+0
* glsl: Clean up header file inclusion.Vinson Lee2010-08-141-0/+1
* glsl/apps: Handle ftell errors in non-debug builds.Vinson Lee2010-07-151-0/+3
* glsl/apps: Assert that ftell does not return an error.Vinson Lee2010-02-221-0/+1
* glsl/apps: print usage info if insufficient argsBrian Paul2010-02-171-0/+1
* glsl/apps: Do not print number of eaten tokens in version.Michal Krol2009-12-201-20/+4
* glsl/apps: remove unused varsBrian Paul2009-12-101-2/+0
* glsl/apps: No need to purify source text for tokeniser.Michal Krol2009-11-211-15/+4
* glsl/apps: Update for glsl/pp interface changes.Michal Krol2009-11-101-2/+4
* glsl/apps: Include missing header, properly escape format strings.Michal Krol2009-09-241-0/+1
* glsl/apps: Use glsl pp public interface.Michal Krol2009-09-181-11/+11
* glsl/apps: Always write out error condition.Michal Krol2009-09-171-5/+24
* glsl/apps: Adapt to pp interface change.Michal Krol2009-09-141-1/+4
* glsl: Introduce sl_pp_context and maintain a reuseable pool of strings.Michal Krol2009-09-071-2/+8
* glsl/apps: Print out the number of tokens eaten in version test.Michal Krol2009-09-071-1/+4
* glsl/apps: Add version test app.Michal Krol2009-09-071-0/+110