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path: root/src/glsl/apps/compile.c
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* Delete more vestiges of the old shader compiler.Kenneth Graunke2010-08-201-198/+0
* glsl: Clean up header file inclusion.Vinson Lee2010-08-141-0/+1
* glsl/apps: Handle ftell errors in non-debug builds.Vinson Lee2010-07-151-0/+3
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-1/+3
* glsl/apps: Assert that ftell does not return an error.Vinson Lee2010-02-221-0/+1
* Simplify GLSL extension mechanism.Michal Krol2010-02-101-2/+2
* glsl/apps: Update after glsl cl interface changes.Michal Krol2009-12-201-35/+2
* glsl/apps: Print error line number in compile.Michal Krol2009-12-201-23/+13
* glsl/apps: remove unused varsBrian Paul2009-12-101-1/+0
* glsl/apps: Explicitly add ARB_draw_buffers and ARB_texture_rectangle.Michal Krol2009-12-101-0/+11
* glsl/apps: Make compile more shell friendly.Michal Krol2009-11-251-8/+27
* glsl/apps: No need to purify source text for tokeniser.Michal Krol2009-11-211-15/+4
* glsl/apps: Report syntax parser errors.Michal Krol2009-11-131-1/+4
* glsl/apps: Add GLSL compiler that translates source text into binary stream.Michal Krol2009-11-131-0/+213