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* i915g: Fix some whitespace problems.Stéphane Marchesin2011-09-212-12/+12
* i915g: Blend equation separate seems to work.Stéphane Marchesin2011-09-211-6/+1
* i915g: Add ifdef'd out code to dump compiled shaders.Stéphane Marchesin2011-09-211-0/+4
* i915g: Fix bug in shader optimizer.Stéphane Marchesin2011-09-211-2/+2
* i915g: Remove stale function prototype.Stéphane Marchesin2011-09-211-6/+0
* svga: call u_default_redefine_user_buffer() to fix failed assertionBrian Paul2011-09-211-5/+2
* util: remove stray debug codeBrian Paul2011-09-211-2/+0
* gallivm: fix build with llvm 3.0svnBrian Paul2011-09-211-2/+8
* st/vega: fix drawing images with alpha channelChia-I Wu2011-09-212-18/+22
* st/vega: fix vg_context_is_object_valid()Chia-I Wu2011-09-217-25/+21
* llvmpipe: silence a pointer type warningBrian Paul2011-09-201-1/+1
* gallium/util: observe sampler view's first_level in util_blit_pixels_tex()Brian Paul2011-09-201-6/+10
* mesa/gallium: remove GLchan from latc, rgtc codeBrian Paul2011-09-202-15/+15
* gallium: remove trailing comma to silence warningBrian Paul2011-09-201-1/+1
* Gallium: Increase PIPE_MAX_CLIP_PLANES to 8.Paul Berry2011-09-201-1/+1
* Gallium: remove unnecessary ifdef for MAX_CLIPPED_VERTICES.Paul Berry2011-09-201-2/+0
* scons: MacOSX build fixes.José Fonseca2011-09-201-4/+6
* st/egl: add support for null platformChia-I Wu2011-09-205-2/+216
* Update llvmpipe's gitignoreNicholas Miell2011-09-191-0/+1
* graw: fix tests to build on msvc again.Dave Airlie2011-09-1910-10/+10
* r300/compiler: Fix regalloc for values with multiple writersTom Stellard2011-09-181-3/+6
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-1856-198/+245
* d3d1x: fix parsing of SM4 relative addressing register opChristoph Bumiller2011-09-171-1/+1
* d3d1x: set flatshade_first in rasterizer stateChristoph Bumiller2011-09-172-0/+2
* d3d1x: initialize point size and line width to 1Christoph Bumiller2011-09-172-0/+4
* r300/compiler: Add support for the output modifier (OMOD)Tom Stellard2011-09-1616-25/+310
* r300/compiler: Move some helper functions to radeon_compiler_util.cTom Stellard2011-09-163-33/+68
* r300/compiler: Don't unroll loops that conditionally increment the counterTom Stellard2011-09-161-2/+14
* nouveau: Fix typos of ParseSourceList in SConscript files.Vinson Lee2011-09-164-4/+4
* winsys/radeon: use the cache bufmgr for buffers with PIPE_BIND_CUSTOMMarek Olšák2011-09-162-2/+2
* softpipe: use pipe_get_tile_rgba_format()Brian Paul2011-09-161-5/+6
* softpipe: use util_format_is_depth_or_stencil()Brian Paul2011-09-161-7/+1
* r600g: fixup missing scaled r600 types.Dave Airlie2011-09-161-0/+4
* r600g: interpret integer texture types as ints.Dave Airlie2011-09-161-0/+5
* r600g: take constantly interpolated values into a/cDave Airlie2011-09-161-3/+4
* r600g: add flat non-interpolation support.Dave Airlie2011-09-163-3/+33
* r600g: set number type correctly for color buffers.Dave Airlie2011-09-161-5/+29
* r600g: add missing formats to color buffer setup.Dave Airlie2011-09-162-1/+17
* softpipe: use consistent indentation in sp_quad_blend.cBrian Paul2011-09-151-183/+183
* gallivm: fix build with LLVM 3.0svnTobias Droste2011-09-151-1/+10
* softpipe: fix blending for luminance/intensity surfacesBrian Paul2011-09-151-65/+96
* util: add util_format_is_luminance/intensity/rgb(), etcBrian Paul2011-09-152-1/+112
* r600g: Initialize multi VGT related register on Cayman.Michel Dänzer2011-09-143-0/+12
* nvc0: implement resource_resolveChristoph Bumiller2011-09-144-5/+532
* llvmpipe: Remove dead lp_tile_shuffle_mask.py script.José Fonseca2011-09-141-32/+0
* nv50/ir: add missing license headersChristoph Bumiller2011-09-1424-1/+484
* nvc0: emit tessellation mode and patch size in TCP/TEP validationChristoph Bumiller2011-09-141-1/+12
* nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSETChristoph Bumiller2011-09-142-0/+8
* nvc0: remove old shader backend filesChristoph Bumiller2011-09-147-7270/+0
* nvc0: hook up to new shader code generatorChristoph Bumiller2011-09-1410-612/+508