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gallium
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Author
Age
Files
Lines
*
nouveau: accelerate buffer copies in resource_copy_region
Christoph Bumiller
2013-04-03
5
-11
/
+47
*
nvc0: demagic some of the NVE4_COMPUTE_UPLOAD methods
Christoph Bumiller
2013-04-03
3
-49
/
+129
*
nvc0: read PM counters for each warp scheduler separately
Christoph Bumiller
2013-04-03
2
-61
/
+138
*
nvc0: add some metrics to driver specific queries
Christoph Bumiller
2013-04-03
2
-58
/
+160
*
nvc0: add some driver statistics queries
Christoph Bumiller
2013-04-03
14
-25
/
+279
*
nvc0: disable compressed storage type 0xdb for now
Christoph Bumiller
2013-04-03
1
-1
/
+3
*
nvc0: use correct hw query for PRIMITIVES_GENERATED
Christoph Bumiller
2013-04-03
1
-4
/
+7
*
nvc0: use fence to check state of queries that don't write sequence
Christoph Bumiller
2013-04-03
1
-1
/
+5
*
gallium/hud: add support for PIPE_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
2013-04-03
4
-9
/
+52
*
gallium/docs: fix definition of PIPE_QUERY_SO_STATISTICS
Christoph Bumiller
2013-04-03
1
-3
/
+5
*
gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
2013-04-03
12
-1
/
+17
*
gallivm: bring back optimized but incorrect float to smallfloat optimizations
Roland Scheidegger
2013-04-02
1
-38
/
+78
*
gallivm: consolidate code for float-to-half and float-to-packed conversion.
Roland Scheidegger
2013-04-02
3
-108
/
+102
*
r600g: don't reserve more stack space than required v5
Vadim Girlin
2013-04-02
3
-56
/
+142
*
r600g: fix range handling for tgsi input declarations v2
Vadim Girlin
2013-04-02
1
-3
/
+7
*
gallium/hud: do .xxxx swizzling for the font texture in the fragment shader
Marek Olšák
2013-04-02
1
-6
/
+30
*
hud: flush/unmap the vertex buffer before drawing
Brian Paul
2013-04-02
1
-0
/
+3
*
draw: use pipe_transfer_unmap() to match pipe_transfer_map()
Brian Paul
2013-04-02
1
-1
/
+1
*
gallivm: fix signed small float to float conversion
Roland Scheidegger
2013-04-02
1
-1
/
+1
*
radeonsi: add instance divisor support v3
Christian König
2013-04-02
4
-59
/
+94
*
radeonsi: add start instance support
Christian König
2013-04-02
3
-10
/
+21
*
radeonsi: add instanceid support
Christian König
2013-04-02
4
-7
/
+43
*
radeon/llvm: move system value fetching to common code
Christian König
2013-04-02
2
-12
/
+12
*
radeonsi: Handle arbitrary 2-byte formats in resource_copy_region
Michel Dänzer
2013-04-02
1
-0
/
+6
*
nvc0: Fix fd leak in nvc0_create_decoder
Maarten Lankhorst
2013-04-02
1
-2
/
+2
*
r600g/llvm: Update LLVM_REVISION.txt
Vincent Lejeune
2013-04-01
1
-1
/
+1
*
r600g/llvm: Use stack_size provided from llvm.
Vincent Lejeune
2013-04-01
1
-0
/
+1
*
r600g/llvm: uses function attribute to pass shader type
Vincent Lejeune
2013-04-01
1
-0
/
+1
*
r600g/llvm: Add support for cf_alu native encode
Vincent Lejeune
2013-04-01
3
-1
/
+16
*
clover: Fix build with LLVM 3.3
Mike Lothian
2013-04-01
1
-1
/
+2
*
llvmpipe: use triangle subdivision to avoid fixed-point overflow issues
Brian Paul
2013-04-01
3
-0
/
+186
*
gallivm: Minor comment cleanup
Adam Jackson
2013-04-01
1
-1
/
+1
*
r600g/llvm: Update LLVM_REVISION
Vincent Lejeune
2013-03-31
1
-1
/
+1
*
r600g/llvm: use native encode for tex
Vincent Lejeune
2013-03-31
1
-23
/
+27
*
gallivm: consolidate some half-to-float and r11g11b10-to-float code
Roland Scheidegger
2013-03-29
3
-63
/
+52
*
nvc0: implement MP performance counters
Christoph Bumiller
2013-03-29
8
-6
/
+556
*
nvc0: enable compression when supported
Christoph Bumiller
2013-03-29
3
-3
/
+13
*
nvc0: use NOUVEAU_GETPARAM_GRAPH_UNITS to get MP count
Christoph Bumiller
2013-03-29
4
-29
/
+73
*
nv50,nvc0: fix 3d blits, restore viewport after blit
Christoph Bumiller
2013-03-29
2
-18
/
+32
*
nv50: fix 3D render target setup
Christoph Bumiller
2013-03-29
1
-2
/
+10
*
llvmpipe: put .bmp extension on dumped image files
Brian Paul
2013-03-28
1
-2
/
+2
*
llvmpipe: add 'f' suffix to 1.0 in fixed_to_float()
Brian Paul
2013-03-28
1
-1
/
+1
*
draw: fix some build breakage when LLVM is not used
Brian Paul
2013-03-28
2
-1
/
+8
*
st/dri: fix crash with HUD and single buffering
Marek Olšák
2013-03-28
1
-1
/
+2
*
llvmpipe/draw: Fix texture sampling in geometry shaders
Zack Rusin
2013-03-27
8
-71
/
+146
*
draw/llvm: Cleanup the store debugging code
Zack Rusin
2013-03-27
1
-8
/
+5
*
draw: Allocate the output buffer for output primitives
Zack Rusin
2013-03-27
1
-2
/
+1
*
gallivm: Implement the breakc instruction
Zack Rusin
2013-03-27
2
-0
/
+34
*
gallivm: implement implicit primitive flushing
Zack Rusin
2013-03-27
2
-0
/
+15
*
gallium/llvm: implement geometry shaders in the llvm paths
Zack Rusin
2013-03-27
10
-79
/
+1285
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