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* Merge branch 'sprite-coord'Brian Paul2010-09-2120-127/+372
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| * draw: check bitshift against PIPE_MAX_SHADER_OUTPUSBrian Paul2010-09-201-1/+5
| * llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTSBrian Paul2010-09-201-2/+5
| * draw: fix test for using the wide-point stageBrian Paul2010-09-201-2/+2
| * llvmpipe: implement sprite coord origin modesBrian Paul2010-09-201-6/+12
| * llvmpipe: rename sprite field, add sprite_coord_originBrian Paul2010-09-205-6/+10
| * llvmpipe: clean-up, comments in setup_point_coefficient()Brian Paul2010-09-201-5/+10
| * llvmpipe: reformatting, remove trailing whitespace, etcBrian Paul2010-09-201-21/+23
| * llvmpipe: indentation fixBrian Paul2010-09-201-1/+1
| * llvmpipe: maintain fragment shader state for draw moduleBrian Paul2010-09-202-0/+14
| * gallium/docs: added new pipeline.txt diagramBrian Paul2010-09-171-0/+128
| * gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-1710-82/+153
| * gallium: better docs for pipe_rasterizer_state::sprite_coord_enableBrian Paul2010-09-171-5/+13
* | d3d1x: actually enable and fix blob apisLuca Barbieri2010-09-212-6/+7
* | d3d1x: add missing fileLuca Barbieri2010-09-211-0/+87
* | d3d1x: fix compilation with recent Wine versions installedLuca Barbieri2010-09-211-1/+1
* | d3d1x: add blob and signature extraction APIsLuca Barbieri2010-09-217-13/+116
* | llvmpipe: fix flatshading in new line codeKeith Whitwell2010-09-211-6/+13
* | d3d1x: add new Direct3D 10/11 COM state tracker for GalliumLuca Barbieri2010-09-21108-0/+26335
* | r600g: Removed debug code.Tilman Sauerbeck2010-09-211-1/+0
* | r600g: fix eg texture borders.Dave Airlie2010-09-214-28/+35
* | r600g: fixup evergreen miptree setup.Dave Airlie2010-09-211-2/+5
* | r600g: set back to correct codepaths.Dave Airlie2010-09-211-1/+1
* | r600g: deal with overflow of VTX/TEX CF clauses.Dave Airlie2010-09-211-2/+8
* | tgsi: Remove duplicate case value.Vinson Lee2010-09-201-1/+0
* | tgsi: Actually care what check_soa_dependencies saysJakob Bornecrantz2010-09-211-17/+39
* | tgsi: Don't ignore indirect registers in tgsi_check_soa_dependenciesJosé Fonseca2010-09-211-2/+4
* | r600g: add back reference check when mapping bufferJerome Glisse2010-09-202-7/+8
* | r600g: use pipe context for flushing inside mapJerome Glisse2010-09-208-19/+28
* | python/tests: Fixed tri.py for API and TGSI syntax changes.Tilman Sauerbeck2010-09-201-4/+4
* | r600g: Implemented the Z and W component write for the SCS opcode.Tilman Sauerbeck2010-09-201-0/+49
* | r600g: Honour destination operand's writemask in the SCS implementation.Tilman Sauerbeck2010-09-201-26/+35
* | softpipe: fix whitespaceLuca Barbieri2010-09-201-2/+2
* | tgsi: add switch/case opcodes to tgsi_opcode_tmp.hLuca Barbieri2010-09-201-0/+4
* | softpipe: make z/s test always pass if no zsbuf, instead of crashingLuca Barbieri2010-09-201-2/+6
* | gallium: avoid the C++ keyword "template" in sw_winsys.hLuca Barbieri2010-09-201-1/+1
* | gallivm: remove debug codeBrian Paul2010-09-201-2/+0
* | llvmpipe: fix query bug when no there's no sceneBrian Paul2010-09-201-2/+3
* | r600g: move chip class to radeon common structureJerome Glisse2010-09-2014-75/+100
* | i915g: Link with wrapper sw winsys with sconsJakob Bornecrantz2010-09-201-0/+1
* | svga: Integer constant register file has a separate namespace.Michal Krol2010-09-203-8/+9
* | svga: Fix relative addressing translation for pixel shaders.Michal Krol2010-09-201-14/+37
* | r600g: Cleanup viewport floats.Corbin Simpson2010-09-191-10/+23
* | r600g: Clean up PS setup.Corbin Simpson2010-09-192-16/+25
* | r600g: only flush for the correct colorbuffer, not all of them.Dave Airlie2010-09-201-2/+4
* | r600g: add missing BC_INST wrapper for evergreenDave Airlie2010-09-201-1/+1
* | r600g: fixup r700 CB_SHADER_CONTROL register.Dave Airlie2010-09-203-35/+36
* | r600g: fix r700 cube map sizing.Dave Airlie2010-09-201-4/+9
* | r600g: add color/texture support for more depth formats.Dave Airlie2010-09-203-2/+20
* | r600g: add z16 to color setupDave Airlie2010-09-202-0/+13