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* freedreno: always set all border colorsIlia Mirkin2015-11-201-30/+8
* freedreno/a4xx: fix dst_alpha blend for RGBX render targetsIlia Mirkin2015-11-203-5/+32
* radeon: re-prepare query buffers on begin_query for predicate queriesNicolai Hähnle2015-11-202-15/+18
* radeon: reset query buffers for PIPE_QUERY_TIMESTAMPNicolai Hähnle2015-11-201-8/+18
* svga: add num-bytes-uploaded HUD queryBrian Paul2015-11-205-6/+30
* svga: add some sanity check assertions in svga_buffer_transfer_map()Brian Paul2015-11-201-0/+5
* nv50: expose two groups of compute-related MP perf countersSamuel Pitoiset2015-11-206-2/+63
* radeon/vce: disable two pipe mode for stoneyLeo Liu2015-11-201-1/+2
* radeon/vce: add new firmware interface supportLeo Liu2015-11-204-5/+262
* radeon: ensure that timing/profiling queries are suspended on flushNicolai Hähnle2015-11-202-9/+6
* gallium/hud: add support for batch queriesNicolai Hähnle2015-11-203-46/+261
* gallium: add the concept of batch queriesNicolai Hähnle2015-11-204-6/+42
* st/mesa: map semantic driver query types to underlying typeNicolai Hähnle2015-11-201-0/+2
* gallium/hud: remove unused field in query_infoNicolai Hähnle2015-11-201-1/+0
* gallium: remove pipe_driver_query_group_info field typeNicolai Hähnle2015-11-202-11/+0
* gallivm: use sampler index 0 for texel fetchesRoland Scheidegger2015-11-201-1/+6
* freedreno/a4xx: add BPTC supportIlia Mirkin2015-11-202-0/+8
* auxiliary/vl/dri2: coding style fixesEmil Velikov2015-11-202-22/+34
* auxiliary/vl/dri2: hide internal functionsEmil Velikov2015-11-202-34/+20
* auxiliary/vl/drm: hide internal functionsEmil Velikov2015-11-202-5/+5
* st/vdpau: use the vl_screen dispatchEmil Velikov2015-11-202-11/+11
* st/xvmc: use the vl_screen dispatchEmil Velikov2015-11-202-12/+11
* st/va: use the vl_screen dispatchEmil Velikov2015-11-203-16/+9
* st/omx: use the vl_screen dispatchEmil Velikov2015-11-201-6/+5
* auxiliary/vl/dri2: setup the dispatchEmil Velikov2015-11-202-8/+15
* auxiliary/vl/drm: use a label for the error pathEmil Velikov2015-11-201-6/+10
* auxiliary/vl/drm: setup the dispatchEmil Velikov2015-11-201-0/+6
* auxiliary/vl: add dispatch tableEmil Velikov2015-11-201-0/+17
* auxiliary/vl: rename vl_screen_create to vl_dri2_screen_createEmil Velikov2015-11-206-8/+8
* st/va: trivial cleanupEmil Velikov2015-11-201-9/+2
* st/omx: straighten get/put_screenEmil Velikov2015-11-201-16/+16
* nir: Add nir_texop_samples_identical opcodeIan Romanick2015-11-191-0/+3
* freedreno/a4xx: fix 5_5_5_1 texture sampler formatIlia Mirkin2015-11-191-1/+1
* freedreno/a4xx: add depth clamp and halfz clipIlia Mirkin2015-11-193-4/+9
* freedreno/a4xx: allow seamless cubemap filtering to be enabled per-textureIlia Mirkin2015-11-193-1/+3
* freedreno/a4xx: support lod_biasIlia Mirkin2015-11-192-0/+7
* nv50: allow using inline vertex data submit when gl_VertexID is usedSamuel Pitoiset2015-11-195-15/+46
* nv50: add NV84_3D macroSamuel Pitoiset2015-11-193-3/+4
* os: check for GALLIUM_PROCESS_NAME to override os_get_process_name()Brian Paul2015-11-191-18/+29
* hud: fix Windows build breakBrian Paul2015-11-191-0/+6
* gallium/hud: control visibility at startup and runtime.Jimmy Berry2015-11-191-0/+29
* freedreno/a4xx: add fake RGTC support (required for GL3)Rob Clark2015-11-183-1/+22
* freedreno/a4xx: add compressed texture formatsRob Clark2015-11-182-2/+26
* freedreno: update generated headersRob Clark2015-11-185-11/+37
* freedreno: expose GLSL 140 and fake MSAA for GL3.0/3.1 supportIlia Mirkin2015-11-181-2/+2
* freedreno/a3xx: fix texture buffers, enable offsetsIlia Mirkin2015-11-183-14/+32
* freedreno: add support for conditional rendering, required for GL3.0Ilia Mirkin2015-11-186-6/+56
* freedreno/a3xx: add fake RGTC support (required for GL3)Ilia Mirkin2015-11-185-27/+175
* freedreno/a3xx: add missing formats to enable ARB_vertex_type_2_10_10_10_revIlia Mirkin2015-11-182-4/+8
* freedreno/a3xx+a4xx: fix for stk binning pass hangRob Clark2015-11-183-19/+76