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* nv50-: remove nv50_texture.xml.hBen Skeggs2016-02-161-306/+0
* nvc0: switch nvc0_tex.c to updated g80_texture.xml.hBen Skeggs2016-02-161-29/+29
* nvc0: switch nvc0_surface.c to updated g80_texture.xml.hBen Skeggs2016-02-161-7/+11
* nv50: switch nv50_tex.c to updated g80_texture.xml.hBen Skeggs2016-02-161-33/+33
* nv50: switch nv50_surface.c to updated g80_texture.xml.hBen Skeggs2016-02-161-7/+11
* nv50: switch nv50_state.c to updated g80_texture.xml.hBen Skeggs2016-02-161-24/+29
* nv50-: switch nv50_formats.c to updated g80_texture.xml.hBen Skeggs2016-02-161-206/+207
* nv50: import updated g80_texture.xml.h from rnndbBen Skeggs2016-02-161-0/+451
* nv50-: remove nv50_defs.xml.hBen Skeggs2016-02-161-263/+0
* nv50-: switch nv50_formats.c to updated g80_defs.xml.hBen Skeggs2016-02-161-8/+8
* nv50-: improved macros to handle format specificationBen Skeggs2016-02-161-470/+359
* nv50-: separate vertex formats from surface format descriptionsBen Skeggs2016-02-167-67/+206
* nvc0: remove unnecessary includesBen Skeggs2016-02-165-6/+0
* nvc0: switch nvc0_tex.c to updated g80_defs.xml.hBen Skeggs2016-02-161-40/+40
* nvc0: switch nvc0_surface.c to updated g80_defs.xml.hBen Skeggs2016-02-161-7/+7
* nv50: remove unnecessary includeBen Skeggs2016-02-161-1/+0
* nv50: switch nv50_transfer.c to g80_defs.xml.hBen Skeggs2016-02-161-3/+3
* nv50: switch nv50_tex.c to updated g80_defs.xml.hBen Skeggs2016-02-161-3/+3
* nv50: switch nv50_surface.c to updated g80_defs.xml.hBen Skeggs2016-02-161-8/+8
* nv50: import updated g80_defs.xml.h from rnndbBen Skeggs2016-02-161-0/+279
* tgsi: show textual format representationIlia Mirkin2016-02-152-4/+11
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGESIlia Mirkin2016-02-1513-0/+18
* gallium: make image views non-persistent objectsIlia Mirkin2016-02-157-56/+7
* vc4: Add missing braces in initializerRhys Kidd2016-02-151-1/+1
* vc4: Correct typo setting 'handled_qinst_cond'Rhys Kidd2016-02-151-1/+1
* vc4: Don't treat conditional MOVs as raw MOV.Eric Anholt2016-02-151-0/+1
* nv50,nvc0: Remove duplicate logic from nvc0_set_framebuffer_state()Edward O'Callaghan2016-02-142-24/+4
* nv50: add missing PIPE_SHADER_CAP_SUPPORTED_IRSSamuel Pitoiset2016-02-141-0/+1
* clover: fix build failure since bfd695eSerge Martin2016-02-141-3/+3
* llvmpipe: Do not use barriers if not using threads.Vinson Lee2016-02-131-2/+6
* nv50/ir: add missing SV_TID and SV_CTAID sysvals on GM107Samuel Pitoiset2016-02-131-0/+2
* nv50/ir: add MEMBAR emission for GM107Samuel Pitoiset2016-02-131-0/+12
* trace: add all compute related functionsSamuel Pitoiset2016-02-134-0/+164
* tgsi/ureg: add shared variables support for compute shadersSamuel Pitoiset2016-02-137-1/+48
* gallium: add PIPE_SHADER_CAP_SUPPORTED_IRSSamuel Pitoiset2016-02-1312-0/+33
* gallium: add indirect compute parameters to pipe_grid_infoSamuel Pitoiset2016-02-131-0/+12
* gallium: add a new interface for pipe_context::launch_grid()Samuel Pitoiset2016-02-1314-86/+114
* gallium/cso: add support for compute shadersSamuel Pitoiset2016-02-132-0/+34
* st/nine: Implement Managed vertex/index buffersAxel Davy2016-02-125-9/+121
* st/nine: Align stack for entry pointsAxel Davy2016-02-1253-687/+703
* st/nine: Drop path for ureg_NRM and ureg_CLAMPAxel Davy2016-02-121-24/+4
* st/nine: Remove usage of SQRT in ff codeAxel Davy2016-02-121-1/+3
* st/nine: Fix stateblocks crashes with lightsAxel Davy2016-02-121-8/+32
* st/nine: SCRATCH does support all formatsAxel Davy2016-02-129-22/+35
* st/nine: Add format checks to create_zs_or_rt_surfaceAxel Davy2016-02-121-0/+3
* st/nine: Support ATI1/ATI2 for CubeTextureAxel Davy2016-02-123-7/+4
* st/nine: Clean pSharedHandle Texture ctors checksAxel Davy2016-02-123-18/+21
* st/nine: Move texture creation checksAxel Davy2016-02-124-13/+13
* st/nine: Clean useless code in texture9.cAxel Davy2016-02-121-7/+1
* st/nine: Do not set SHARED flag for shared textures.Axel Davy2016-02-121-3/+0