index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
Commit message (
Expand
)
Author
Age
Files
Lines
*
llvmpipe: struct cmd_bin
Brian Paul
2009-12-04
2
-9
/
+21
*
llvmpipe: fix typo, whitespace
Brian Paul
2009-12-04
1
-2
/
+1
*
llvmpipe: dynamic allocation of triangle a0/dadx/dady arrays
Brian Paul
2009-12-04
2
-6
/
+14
*
llvmpipe: comments regarding lp_rast_triangle
Brian Paul
2009-12-03
1
-1
/
+4
*
llvmpipe: comment about blend color
Brian Paul
2009-12-03
1
-0
/
+1
*
llvmpipe: comments
Brian Paul
2009-12-03
1
-4
/
+11
*
llvmpipe: new comment in do_triangle_ccw()
Brian Paul
2009-12-03
1
-0
/
+5
*
llvmpipe: fix incorrect array indexing when saving blend color
Brian Paul
2009-12-03
1
-1
/
+1
*
llvmpipe: comments, clean-ups in lp_rast_priv.h
Brian Paul
2009-12-03
1
-12
/
+17
*
llvmpipe: checkpoint some initial state binning code
Brian Paul
2009-12-03
2
-3
/
+15
*
llvmpipe: comments and a stub for lp_rast_set_state()
Brian Paul
2009-12-03
1
-0
/
+28
*
llvmpipe: comments
Brian Paul
2009-12-03
1
-4
/
+4
*
llvmpipe: set LP_SETUP_NEW_FS in lp_setup_set_fs()
Brian Paul
2009-12-03
1
-0
/
+1
*
llvmpipe: more debug info
Brian Paul
2009-12-03
1
-4
/
+8
*
llvmpipe: fix blend debug strings
Brian Paul
2009-12-03
1
-5
/
+5
*
llvmpipe: quick & dirty implementation of lp_rast_store_zstencil()
Brian Paul
2009-12-03
1
-3
/
+50
*
llvmpipe: additional comment about float->uint conversion
Brian Paul
2009-12-03
1
-0
/
+4
*
llvmpipe: comments
Brian Paul
2009-12-03
1
-0
/
+9
*
llvmpipe: execute shaders on 4x4 blocks instead of 8x2
Brian Paul
2009-12-02
4
-63
/
+116
*
llvmpipe: whitespace for readability
Brian Paul
2009-12-02
1
-7
/
+7
*
llvmpipe: added assertions
Brian Paul
2009-12-01
1
-3
/
+4
*
llvmpipe: simplify mask computation
Brian Paul
2009-12-01
1
-4
/
+6
*
llvmpipe: replace shifts with multiplies to be clearer
Brian Paul
2009-12-01
1
-18
/
+18
*
llvmpipe: make nr_blocks unsigned
Brian Paul
2009-12-01
2
-4
/
+5
*
llvmpipe: comments, reformatting and assertions in tri rast code
Brian Paul
2009-12-01
1
-47
/
+70
*
llvmpipe: add a bunch of comments
Brian Paul
2009-11-30
4
-13
/
+54
*
llvmpipe: minor refactoring of bin rasterization code
Brian Paul
2009-11-30
1
-16
/
+28
*
llvmpipe: update C_SOURCES
Brian Paul
2009-11-30
1
-2
/
+3
*
llvmpipe: fix the worst of the depth regressions since switch to 4x4
Keith Whitwell
2009-10-22
1
-1
/
+1
*
llvmpipe: remove one of two definitions of TILESIZE
Keith Whitwell
2009-10-21
6
-23
/
+23
*
llvmpipe: remove dead code
Keith Whitwell
2009-10-21
1
-7
/
+0
*
llvmpipe: minor opts to setup_tri
Keith Whitwell
2009-10-20
1
-36
/
+30
*
llvmpipe: move block list into rast struct
Keith Whitwell
2009-10-20
2
-20
/
+22
*
llvmpipe: build list of 4x4 blocks to be shaded
Keith Whitwell
2009-10-20
1
-12
/
+26
*
llvmpipe: recursive rasterization within a tile
Keith Whitwell
2009-10-20
1
-76
/
+98
*
llvmpipe: pass mask as a linear encoding of the 4x4 block
Keith Whitwell
2009-10-20
2
-16
/
+40
*
llvmpipe: precalculate some offsets
Keith Whitwell
2009-10-20
5
-79
/
+51
*
llvmpipe: remove a leftover 8x2 usage
Keith Whitwell
2009-10-19
1
-4
/
+4
*
llvmpipe: calculate masks in format desired by shader
Keith Whitwell
2009-10-19
3
-61
/
+44
*
llvmpipe: pre-multiply some constants by fixed_one
Keith Whitwell
2009-10-19
2
-39
/
+43
*
llvmpipe: Reshape the shader input from 8x2 to 4x4.
José Fonseca
2009-10-19
3
-15
/
+14
*
llvmpipe: fixed-point rasterization
Keith Whitwell
2009-10-19
4
-130
/
+147
*
llvmpipe: Reset the pointer to stored jit context.
José Fonseca
2009-10-19
1
-2
/
+6
*
llvmpipe: Allocate the blend color from the data store, and ensure it's aligned.
José Fonseca
2009-10-19
2
-12
/
+50
*
llvmpipe: correctly scale top/left fill adjustments
Keith Whitwell
2009-10-19
1
-3
/
+3
*
llvmpipe: fix typo correcting for fill convention
Keith Whitwell
2009-10-19
1
-4
/
+4
*
llvmpipe: Maintain a copy of the shader constants to prevent clobbering.
José Fonseca
2009-10-18
2
-16
/
+61
*
llvmpipe: Only invoke the shader if necessary.
José Fonseca
2009-10-10
1
-1
/
+2
*
llvmpipe: Additional checks for binner block lists.
José Fonseca
2009-10-09
1
-2
/
+6
*
llvmpipe: Use framebuffer coords consistently.
José Fonseca
2009-10-09
1
-4
/
+25
[next]