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* lima/ppir: lower fdot in nir_opt_algebraicErico Nunes2019-07-315-80/+5
* lima/ppir: refactor texture code to simplify schedulerErico Nunes2019-07-315-60/+7
* lima/ppir: lower texture projectionErico Nunes2019-07-311-0/+5
* Revert "st/dri: simplify dri_get_egl_image by reusing dri2_format_table"Kenneth Graunke2019-07-313-25/+42
* panfrost: Add MALI_SAMP_NORM_COORDS flagAlyssa Rosenzweig2019-07-311-3/+2
* panfrost: Simplify filter_mode definitionAlyssa Rosenzweig2019-07-311-24/+10
* st/dri: simplify dri_get_egl_image by reusing dri2_format_tableMike Blumenkrantz2019-07-313-42/+25
* gallium: add handling for YUV planar surfacesMike Blumenkrantz2019-07-312-77/+193
* gallium: add AYUV and XYUV formatsMike Blumenkrantz2019-07-315-0/+102
* virgl: make use of local variableEric Engestrom2019-07-311-1/+1
* tree-wide: replace MAYBE_UNUSED with ASSERTEDEric Engestrom2019-07-3131-54/+54
* r600: replace MAYBE_UNUSED with specific #ifdefEric Engestrom2019-07-311-2/+2
* gallium/aux: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-312-3/+3
* v3d: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-312-5/+5
* v3d: drop incorrect MAYBE_UNUSEDEric Engestrom2019-07-311-2/+2
* r600: move variable to proper scopeEric Engestrom2019-07-311-2/+1
* iris: Skip repeated depth buffer disables.Kenneth Graunke2019-07-301-2/+4
* radeonsi: release NIR in the right place to fix crashesMarek Olšák2019-07-301-1/+1
* radeonsi: fix packing of key.mono.u.psMarek Olšák2019-07-301-3/+3
* radeonsi: don't use lp_build_if for the prim discard compute shaderMarek Olšák2019-07-301-23/+18
* radeonsi: don't use lp_build_if for the wrapping if block in the VS prologMarek Olšák2019-07-301-7/+8
* radeonsi: don't use lp_build_if for the wrapping if block in merged shadersMarek Olšák2019-07-303-7/+11
* radeonsi: don't use lp_build_if (in most common places)Marek Olšák2019-07-302-29/+22
* radeonsi: don't use lp_build_allocaMarek Olšák2019-07-303-4/+3
* radeonsi/nir: implement FBFETCH for KHR_blend_equation_advancedMarek Olšák2019-07-303-7/+21
* radeonsi/nir: set input_interpolate_loc for color inputsMarek Olšák2019-07-301-0/+10
* radeonsi/nir: set tgsi_shader_info::num_memory_instructionsMarek Olšák2019-07-301-0/+5
* radeonsi/nir: accurately set input_usage_mask for doubles (v2)Marek Olšák2019-07-301-4/+14
* radeonsi/nir: accurately set output_usagemask (v2)Marek Olšák2019-07-301-4/+49
* radeonsi/nir: accurately set reads_*_outputs for TCSMarek Olšák2019-07-301-14/+10
* radeonsi/nir: clean up gather_intrinsic_load_deref_input_infoMarek Olšák2019-07-301-8/+6
* radeonsi/nir: add an option to convert TGSI to NIRMarek Olšák2019-07-304-5/+19
* radeonsi/nir: clean up some nir_scan_shader codeMarek Olšák2019-07-301-16/+6
* radeonsi/gfx10: disable DCC image storesMarek Olšák2019-07-302-3/+2
* radeonsi: adjust RB+ blend optimization settingsMarek Olšák2019-07-301-3/+1
* lima/gp: Support exp2 and log2Connor Abbott2019-07-305-30/+147
* lima/gpir: Always schedule complex2 and *_impl right after complex1Connor Abbott2019-07-304-15/+47
* meson: Test for program_invocation_nameMatt Turner2019-07-301-1/+1
* st/nine: Drop preprocessor guards for glibc-2.12Matt Turner2019-07-301-3/+0
* iris: Enable EXT_texture_shadow_lodSagar Ghuge2019-07-301-0/+1
* gallium: Add PIPE_CAP_TEXTURE_SHADOW_LODSagar Ghuge2019-07-303-0/+6
* swr/rasterizer: Add memory tracking supportJan Zielinski2019-07-3012-26/+252
* swr/rasterizer: Better implementation of scatterJan Zielinski2019-07-307-79/+225
* swr/rasterizer: cleanups for tessellationJan Zielinski2019-07-302-28/+56
* rasterizer/swr: move BucketMgr to SwrContextJan Zielinski2019-07-3021-261/+290
* v3d: take into account separate_stencil when checking if stencil should be cl...Alejandro Piñeiro2019-07-301-1/+7
* iris: Fix SO offset to be 32-bit in DrawTransformFeedback handlingKenneth Graunke2019-07-291-1/+1
* intel: Use a system value for gl_FragCoordJason Ekstrand2019-07-291-0/+1
* freedreno/a6xx: fix MSAA resolve hangsRob Clark2019-07-291-11/+4
* radeon/vcn/vp9: add Arcturus VP9 supportLeo Liu2019-07-291-3/+3