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Author
Age
Files
Lines
*
winsys/svga: Add support for new surface ioctl, multisample pattern
Deepak Rawat
2018-09-10
7
-95
/
+347
*
svga: enable MSAA for SM4_1 device
Brian Paul
2018-09-10
3
-2
/
+5
*
svga: add sample count to the surface_can_create interface
Charmaine Lee
2018-09-10
3
-3
/
+11
*
svga: implement support for GL_ARB_texture_query_lod
Brian Paul
2018-09-10
2
-1
/
+27
*
svga: Add support for arb_texture_gather
Neha Bhende
2018-09-10
2
-1
/
+51
*
svga: add support for interpolation at sample position
Brian Paul
2018-09-10
1
-7
/
+21
*
svga: clarify sys value -> input register mapping
Brian Paul
2018-09-10
1
-0
/
+2
*
svga: add support for FS sample mask output
Brian Paul
2018-09-10
2
-2
/
+43
*
svga: add support for sample id, sample position
Brian Paul
2018-09-10
1
-2
/
+177
*
svga: implement no-op svga_set_min_samples()
Brian Paul
2018-09-10
1
-0
/
+12
*
svga: add support for independent blend function per render target
Charmaine Lee
2018-09-10
2
-18
/
+17
*
svga: emit shader version as 4.0 or 4.1 depending on device support
Brian Paul
2018-09-10
1
-2
/
+5
*
svga: restructure nested if's in emit_src_register()
Brian Paul
2018-09-10
1
-20
/
+22
*
svga: sync VGPU10ShaderTokens.h with upstream changes
Brian Paul
2018-09-10
1
-17
/
+35
*
svga: add support for shadow cubemap array
Charmaine Lee
2018-09-10
1
-2
/
+47
*
svga: add support for rendering to cubemap array
Charmaine Lee
2018-09-10
1
-0
/
+1
*
svga: add support for TXL2 opcode
Charmaine Lee
2018-09-10
1
-0
/
+46
*
svga: add support for cubemap array
Charmaine Lee
2018-09-10
4
-13
/
+38
*
svga: add have_sm4_1 flag, helper function
Brian Paul
2018-09-10
2
-0
/
+9
*
gallium/u_inlines: remove the destroy variable in pipe_reference_described
Marek Olšák
2018-09-10
1
-6
/
+3
*
gallium/u_inlines: improve pipe_reference_described perf for debug builds
Marek Olšák
2018-09-10
1
-4
/
+5
*
gallium/auxiliary: don't dereference counters twice needlessly
Marek Olšák
2018-09-10
1
-7
/
+10
*
gallium/u_inlines: normalize naming, use dst & src, style fixes (v2)
Marek Olšák
2018-09-10
1
-47
/
+47
*
util: Make util_context_thread_changed a no-op on Windows.
Jose Fonseca
2018-09-10
1
-0
/
+2
*
virgl: do not map zero-sized resource
Erik Faye-Lund
2018-09-10
1
-2
/
+1
*
virgl: remove dead code
Erik Faye-Lund
2018-09-10
1
-5
/
+1
*
virgl: drop needless return-code
Erik Faye-Lund
2018-09-10
1
-2
/
+1
*
virgl: free trans on map-error
Erik Faye-Lund
2018-09-10
1
-0
/
+1
*
etnaviv: Reduce max offset to available hardware bits.
Mathias Fröhlich
2018-09-10
1
-0
/
+2
*
gallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.
Mathias Fröhlich
2018-09-10
3
-0
/
+6
*
virgl: don't send a shader create with no data. (v2)
Dave Airlie
2018-09-10
1
-1
/
+1
*
st/mesa: throttle texture uploads if their memory usage goes beyond a limit
Marek Olšák
2018-09-07
2
-0
/
+137
*
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
2018-09-07
16
-0
/
+24
*
Revert "gallium/os_thread: simplify helper pipe_current_thread_get_time_nano"
Marek Olšák
2018-09-07
1
-1
/
+5
*
radeonsi: pin the winsys thread to the requested L3 cache (v2)
Marek Olšák
2018-09-07
4
-0
/
+46
*
gallium/u_threaded: implement set_context_param for thread pinning (v2)
Marek Olšák
2018-09-07
2
-0
/
+41
*
st/mesa: pin driver threads to a specific L3 cache on AMD Zen (v2)
Marek Olšák
2018-09-07
2
-0
/
+46
*
gallium: add pipe_context::set_context_param for tuning perf on AMD Zen (v2)
Marek Olšák
2018-09-07
5
-0
/
+59
*
gallium/os_thread: simplify helper pipe_current_thread_get_time_nano
Marek Olšák
2018-09-07
1
-5
/
+1
*
gallium/u_cpu_detect: get the number of cores per L3 cache for AMD Zen
Marek Olšák
2018-09-07
2
-0
/
+25
*
gallium/u_cpu_detect: fix parsing the CPU family
Marek Olšák
2018-09-07
1
-1
/
+2
*
gallium/u_cpu_detect: fix a race condition on initialization
Marek Olšák
2018-09-07
1
-8
/
+10
*
Replace uses of _mesa_bitcount with util_bitcount
Dylan Baker
2018-09-07
3
-8
/
+11
*
move u_math to src/util
Dylan Baker
2018-09-07
13
-902
/
+9
*
v3d: Fix setup of the VCM cache size.
Eric Anholt
2018-09-07
1
-1
/
+1
*
v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
Eric Anholt
2018-09-07
1
-1
/
+3
*
freedreno: fix rast->depth_cleap_near/far
Rob Clark
2018-09-07
1
-1
/
+2
*
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
2018-09-06
20
-3
/
+23
*
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
2018-09-06
47
-52
/
+92
*
nir: Drop the vs_inputs_dual_locations option
Jason Ekstrand
2018-09-06
1
-1
/
+0
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