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* nv50/ir: propagate modifier to right arg when const-folding madIlia Mirkin2015-07-081-1/+4
* winsys/radeon: Unmap GPU VM address range when destroying BOMichel Dänzer2015-07-083-4/+29
* nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_dataIlia Mirkin2015-06-254-0/+4
* nvc0: always put all tfb bufs into bufctxIlia Mirkin2015-06-251-3/+4
* nvc0/ir: can't have a join on a load with an indirect sourceIlia Mirkin2015-06-251-1/+1
* nv50,nvc0: clamp uniform size to 64kIlia Mirkin2015-06-252-4/+4
* nvc0/ir: fix collection of first uses for texture barrier insertionIlia Mirkin2015-06-251-5/+11
* mesa: build xmlconfig to a separate static libraryErik Faye-Lund2015-06-121-6/+0
* targets/nine: link against libnir/libglsl_utilEmil Velikov2015-06-121-0/+2
* pipe-loader: add libnir and libglsl_util to the linkEmil Velikov2015-06-121-0/+2
* mesa; add a dummy _mesa_error_no_memory() symbol to libglsl_utilEmil Velikov2015-06-122-20/+0
* freedreno: use CXX linker rather than explicit link against libstdc++Emil Velikov2015-06-121-1/+2
* st/dri: check pscreen is valid before querying paramDave Airlie2015-06-121-1/+1
* nouveau: set imported buffers to what the kernel gives usDave Airlie2015-06-121-1/+1
* clover: clarify and fix the EGL interop error caseMarek Olšák2015-06-121-1/+6
* draw: (trivial) fix NULL pointer dereferenceRoland Scheidegger2015-06-121-2/+2
* nv30: avoid doing extra work on clear and hitting unexpected statesIlia Mirkin2015-06-035-9/+11
* st/dri: fix postprocessing crash when there's no depth bufferMarek Olšák2015-06-031-5/+4
* radeonsi: fix scratch buffer setup for geometry shadersMarek Olšák2015-05-271-2/+9
* clover: Build fix for FreeBSD.Koop Mast2015-05-271-0/+1
* nv30: falling back to draw path for edgeflag does no goodIlia Mirkin2015-05-271-3/+2
* nv30/draw: switch varying hookup logic to know about texcoordsIlia Mirkin2015-05-271-9/+16
* nv30/draw: allocate vertex buffers in gartIlia Mirkin2015-05-271-6/+10
* nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAMIlia Mirkin2015-05-271-3/+3
* nv30/draw: fix indexed draws with swtnl path and a resource index bufferIlia Mirkin2015-05-271-3/+3
* llvmpipe: (trivial) add parantheses in (!x == y) expressionRoland Scheidegger2015-05-271-1/+1
* nv30/draw: draw expects constbuf size in bytes, not vec4 unitsIlia Mirkin2015-05-271-1/+1
* nv30/draw: avoid leaving stale pointers in draw stateIlia Mirkin2015-05-271-4/+4
* nv30: fix clip plane uploads and enable changesIlia Mirkin2015-05-271-9/+7
* nv30: avoid leaking render state and draw shadersIlia Mirkin2015-05-273-0/+16
* nv30: don't leak fragprog constsIlia Mirkin2015-05-271-0/+1
* nv50/ir: avoid messing up arg1 of PFETCHIlia Mirkin2015-05-271-2/+18
* nvc0: a geometry shader can have up to 1024 vertices outputIlia Mirkin2015-05-271-1/+1
* nvc0/ir: LOAD's can't be used for shader inputsIlia Mirkin2015-05-272-0/+2
* nv50/ir: guess that the constant offset is the starting slot of arrayIlia Mirkin2015-05-271-2/+4
* nvc0/ir: set ftz when sources are floats, not just destinationsIlia Mirkin2015-05-271-3/+2
* u_math: uses assert, include assert.hDave Airlie2015-05-271-0/+1
* freedreno/a3xx: set .zw of sprite coords to .01Ilia Mirkin2015-05-271-3/+6
* freedreno/ir3: fix immediate usage in tgsi tex feIlia Mirkin2015-05-271-5/+9
* targets/osmesa: drop the -module tag from LDFLAGSEmil Velikov2015-05-271-1/+0
* cso: add context cleanup code from st/mesaMarek Olšák2015-05-271-0/+7
* freedreno: fence fixRob Clark2015-05-181-1/+3
* gk110/ir: switch to gk104-style sched codes rather than all-in-oneIlia Mirkin2015-05-181-9/+9
* tgsi/dump: fix declaration printing of tessellation inputs/outputsIlia Mirkin2015-05-161-2/+18
* tgsi/ureg: allow ureg_dst to have dimension indicesIlia Mirkin2015-05-162-8/+75
* tgsi/ureg: use correct limit for max input countMarek Olšák2015-05-161-1/+1
* tgsi/sanity: set implicit in/out array sizes based on patch sizesIlia Mirkin2015-05-161-4/+32
* tgsi/scan: allow scanning tessellation shadersIlia Mirkin2015-05-161-1/+5
* gallium: disable tessellation shaders for meta opsMarek Olšák2015-05-163-0/+18
* gallium/cso: set NULL shaders at context destructionMarek Olšák2015-05-161-0/+7