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* st/va: properly set stride and offset in vlVaDeriveImageJulien Isorce2019-04-301-10/+25
* st/nine: Check discard_delayed_release is set before allocating moreAxel Davy2019-04-301-0/+2
* st/nine: Throttle rendering similarly for thread_submitAxel Davy2019-04-301-15/+22
* st/nine: Optimize a bit writeonly buffersAxel Davy2019-04-301-1/+6
* st/nine: Use TGSI_SEMANTIC_GENERIC for fogAxel Davy2019-04-302-28/+29
* st/nine: Enable computing const_rangesAxel Davy2019-04-301-1/+1
* st/nine: Handle const_ranges in nine_stateAxel Davy2019-04-301-2/+26
* st/nine: Cache constant buffer sizeAxel Davy2019-04-307-23/+52
* st/nine: Propagate const_range to contextAxel Davy2019-04-307-15/+37
* st/nine: Prepare constant compaction in nine_shaderAxel Davy2019-04-302-28/+118
* st/nine: Refactor counting of constantsAxel Davy2019-04-301-25/+21
* st/nine: Track constant slots usedAxel Davy2019-04-301-2/+11
* st/nine: Refactor ct_ctorAxel Davy2019-04-301-89/+95
* st/nine: Make swvp_on imply IS_VSAxel Davy2019-04-302-6/+10
* st/nine: Refactor shader constants ureg_src computationAxel Davy2019-04-302-95/+99
* st/nine: Manually upload vs and ps constantsAxel Davy2019-04-301-0/+46
* st/nine: use helper ureg_DECL_sampler everywhereAxel Davy2019-04-301-1/+1
* st/nine: Compact pixel shader keyAxel Davy2019-04-302-15/+31
* st/nine: Compact nine_ff_get_projected_keyAxel Davy2019-04-304-8/+24
* st/nine: Refactor param->relAxel Davy2019-04-301-4/+6
* st/nine: Regroup param->rel testsAxel Davy2019-04-301-8/+3
* st/nine: Control shader constant inlining with drircAxel Davy2019-04-302-1/+3
* st/nine: Recompile optimized shaders based on b/i constsAxel Davy2019-04-309-5/+211
* st/nine: Add drirc option to use data_internal for dynamic texturesAxel Davy2019-04-305-2/+17
* st/nine: Support internal compressed format for volumesAxel Davy2019-04-301-13/+16
* st/nine: Support internal compressed format for surfacesAxel Davy2019-04-301-12/+15
* st/nine: Refactor volume GetSystemMemPointerAxel Davy2019-04-301-8/+11
* st/nine: Refactor surface GetSystemMemPointerAxel Davy2019-04-301-10/+12
* st/nine: rename *_conversion to *_internalAxel Davy2019-04-304-59/+59
* st/nine: Optimize volume upload with conversionAxel Davy2019-04-301-27/+25
* st/nine: Optimize surface upload with conversionAxel Davy2019-04-301-28/+27
* st/nine: Fix SINCOS inputAxel Davy2019-04-301-2/+7
* st/nine: Ignore nooverwrite for systemmemAxel Davy2019-04-301-1/+1
* st/nine: Enable modifiers on ps 1.X texcoordsAxel Davy2019-04-301-21/+30
* st/nine: Always return OK on SetSoftwareVertexProcessingAxel Davy2019-04-301-1/+1
* st/nine: Finish if nooverwrite after normal mappingAxel Davy2019-04-302-0/+18
* st/nine: Fix buffer/texture unbinding in nine_state_clearAxel Davy2019-04-305-16/+28
* st/nine: Upload managed buffers only at draw using themAxel Davy2019-04-301-1/+4
* st/nine: Upload managed textures only at draw using themAxel Davy2019-04-301-1/+4
* st/nine: Use FLT_MAX/2 for RCP clampingAxel Davy2019-04-301-2/+3
* st/nine: Fix D3DWindowBuffer_release for old wine nine supportAxel Davy2019-04-301-2/+12
* delete autotools .gitignore filesEric Engestrom2019-04-292-7/+0
* va: use a compute shader for the blitJiang, Sonny2019-04-243-1/+9
* gallium: replace DRM_CONF_SHARE_FD with PIPE_CAP_DMABUFMarek Olšák2019-04-231-4/+1
* gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHTMarek Olšák2019-04-231-5/+3
* st/dri: simplify throttling codeMarek Olšák2019-04-233-6/+3
* st/nine: skip position checks in SetCursorPosition()Andre Heider2019-04-201-3/+5
* st/va/enc: Add support for frame_cropping_flag of VAEncSequenceParameterBuffe...suresh guttula2019-04-161-0/+8
* Delete autotoolsDylan Baker2019-04-1512-535/+0
* st/va: reverse qt matrix back to its original orderBoyuan Zhang2019-04-091-6/+32