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gallium
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state_trackers
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nine
Commit message (
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Author
Age
Files
Lines
*
st/nine: Fix invalid attempt to use indirect draws.
Trevor Davenport
2016-08-10
1
-0
/
+1
*
gallium: add a pipe_context parameter to fence_finish
Marek Olšák
2016-08-10
1
-3
/
+3
*
gallium: add render_condition_enable param to clear_render_target/depth_stencil
Marek Olšák
2016-08-10
2
-4
/
+4
*
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
2016-07-23
4
-14
/
+13
*
st/nine: Use offset_units_unscaled
Axel Davy
2016-06-25
5
-11
/
+13
*
Remove wrongly repeated words in comments
Giuseppe Bilotta
2016-06-23
1
-1
/
+1
*
st/nine: Minor change to support musl libc
Wang He
2016-05-18
2
-8
/
+9
*
st/nine: Enable D3DPMISCCAPS_PERSTAGECONSTANT
Patrick Rudolph
2016-05-18
1
-1
/
+1
*
st/nine: Fix usage of rasterizer multisample bit.
Axel Davy
2016-05-18
4
-10
/
+32
*
st/nine: ATOC has effect only with ALPHATESTENABLE
Axel Davy
2016-05-18
3
-2
/
+13
*
st/nine: Add debug string for ATOC
Axel Davy
2016-05-18
1
-0
/
+1
*
st/nine: Add asserts for output/input packing
Axel Davy
2016-05-18
1
-0
/
+2
*
st/nine: Use correct PIPE_HANDLE_USAGE flag for frontbuffer copy
Axel Davy
2016-05-18
1
-5
/
+8
*
st/nine: Fix output shift calculation
Axel Davy
2016-05-18
1
-2
/
+2
*
st/nine: Fix CheckDeviceFormat advertising for surfaces
Axel Davy
2016-05-18
1
-0
/
+12
*
st/nine: Improve buffer placement
Axel Davy
2016-05-18
1
-4
/
+30
*
st/nine: Fix buffer bind flags
Axel Davy
2016-05-18
1
-3
/
+3
*
st/nine: Fix buffer locking flags handling
Axel Davy
2016-05-18
2
-29
/
+22
*
st/nine: Improve logging
Patrick Rudolph
2016-05-18
6
-0
/
+12
*
st/nine: Use WINE thread for threadpool
Patrick Rudolph
2016-05-18
4
-12
/
+52
*
st/nine: Don't present if window is occluded
Patrick Rudolph
2016-05-18
1
-5
/
+6
*
st/nine: Use new function to query for resolution mismatch
Patrick Rudolph
2016-05-18
3
-1
/
+18
*
st/nine: Implement BumpEnvMap for ff
Axel Davy
2016-05-18
1
-24
/
+54
*
st/nine: Format conversion for volumes in UpdateTexture
Axel Davy
2016-05-18
1
-8
/
+0
*
st/nine: Remove one useless function output
Axel Davy
2016-05-18
2
-4
/
+4
*
st/nine: Add support for X8L8V8U8
Axel Davy
2016-05-18
2
-3
/
+13
*
st/nine: Add format fallback with conversion to volumes
Axel Davy
2016-05-18
2
-9
/
+110
*
st/nine: Add format fallback with conversion to surfaces
Axel Davy
2016-05-18
2
-1
/
+72
*
st/nine: Fix Pointsize in programmable shader
Axel Davy
2016-05-18
8
-68
/
+48
*
st/nine: Fix ff pointscale computation
Axel Davy
2016-05-18
1
-9
/
+18
*
st/nine: Fix header of GetIndices
Axel Davy
2016-05-18
1
-2
/
+1
*
st/nine: Increase minor d3dadapter9drm ABI
Axel Davy
2016-05-18
2
-1
/
+4
*
st/nine: Fix leak after ctor failures
Axel Davy
2016-05-18
1
-0
/
+2
*
st/nine: Add ColorFill test for compressed textures
Axel Davy
2016-05-18
1
-0
/
+8
*
st/nine: PositionT and Tessfactor are forbidden as PS input
Axel Davy
2016-05-18
1
-3
/
+5
*
st/nine: Fix some shader failures not triggering error
Axel Davy
2016-05-18
1
-2
/
+5
*
st/nine: Forbid POSITION0 for PS3.0
Axel Davy
2016-05-18
1
-0
/
+5
*
st/nine: Rework UpdateTexture Checks
Axel Davy
2016-05-18
2
-35
/
+68
*
st/nine: Use bufs instead of Flags for Clear
Axel Davy
2016-05-18
1
-2
/
+2
*
Treewide: Remove Elements() macro
Jan Vesely
2016-05-17
6
-48
/
+48
*
gallium: remove helpers converting to/from TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-12
/
+1
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
2
-11
/
+11
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
2
-22
/
+22
*
gallium: add external usage flags to resource_from(get)_handle (v2)
Marek Olšák
2016-03-09
1
-1
/
+3
*
st/nine: Fix second Multithreading issue with MANAGED buffers
Axel Davy
2016-02-29
1
-0
/
+3
*
st/nine: Fix Multithreading issue with MANAGED buffers
Axel Davy
2016-02-29
1
-2
/
+6
*
st/nine: Handle READONLY for buffer MANAGED pool
Axel Davy
2016-02-29
1
-7
/
+10
*
st/nine: Use Position input helper for ps3 declared inputs
Axel Davy
2016-02-29
1
-0
/
+7
*
st/nine: Introduce helper for Position shader input
Axel Davy
2016-02-29
1
-16
/
+15
*
st/nine: don't forget to bundle the nine_limits.h file
Emil Velikov
2016-02-25
1
-0
/
+1
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