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path:
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src
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gallium
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state_trackers
/
nine
/
vertexshader9.h
Commit message (
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Author
Age
Files
Lines
*
st/nine: Back swvp in nine_context
Axel Davy
2016-12-20
1
-1
/
+1
*
st/nine: Move texture setting to nine_context_*
Axel Davy
2016-12-20
1
-2
/
+1
*
st/nine: Move draw calls to nine_state
Axel Davy
2016-12-20
1
-3
/
+4
*
st/nine: Initial ProcessVertices support
Axel Davy
2016-10-10
1
-2
/
+10
*
st/nine: Partial software vertex processing support
Axel Davy
2016-10-10
1
-2
/
+6
*
st/nine: Fix Pointsize in programmable shader
Axel Davy
2016-05-18
1
-4
/
+15
*
st/nine: Align stack for entry points
Axel Davy
2016-02-12
1
-1
/
+1
*
st/nine: Complete ff texture transform implementation
Axel Davy
2015-08-21
1
-1
/
+1
*
st/nine: Finish Fog implementation
Axel Davy
2015-08-21
1
-0
/
+3
*
st/nine: Rework shader states
Axel Davy
2015-08-21
1
-2
/
+26
*
st/nine: Remove some useless variables
Axel Davy
2015-08-21
1
-1
/
+0
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-1
/
+1
*
st/nine: Fix vertex declarations for non-standard (usage/index)
Axel Davy
2014-12-03
1
-1
/
+1
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+89