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path: root/src/gallium/state_trackers/nine/nine_state.h
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* st/nine: Add arguments to context's blit and copy_regionAxel Davy2016-12-201-0/+4
* st/nine: Idem for nine_context_gen_mipmapAxel Davy2016-12-201-0/+1
* st/nine: Bind destination for surface/volume uploadsAxel Davy2016-12-201-0/+1
* st/nine: Implement nine_context_box_uploadAxel Davy2016-12-201-0/+11
* st/nine: Implement nine_context_gen_mipmapAxel Davy2016-12-201-0/+7
* st/nine: Implement nine_context_range_uploadAxel Davy2016-12-201-0/+8
* st/nine: Avoid flushing the queue for queries GetDataAxel Davy2016-12-201-3/+3
* st/nine: Use nine_context_clear_render_targetAxel Davy2016-12-201-0/+9
* st/nine: Add nine_context_get_pipe_acquire/releaseAxel Davy2016-12-201-0/+12
* st/nine: Use nine_context for resource_copy_regionPatrick Rudolph2016-12-201-0/+9
* st/nine: Use nine_context for blitPatrick Rudolph2016-12-201-0/+4
* st/nine: Implement gallium nine CSMTPatrick Rudolph2016-12-201-1/+33
* st/nine: Add struct nine_clipplanePatrick Rudolph2016-12-201-1/+4
* st/nine: Back swvp in nine_contextAxel Davy2016-12-201-0/+7
* st/nine: Do not use NineBaseTexture9 in nine_contextAxel Davy2016-12-201-1/+9
* st/nine: Integrate nine_pipe_context_clear to nine_context_clearAxel Davy2016-12-201-1/+1
* st/nine: Move pipe and cso to nine_contextAxel Davy2016-12-201-0/+3
* st/nine: Rename pipe to pipe_data in nine_contextAxel Davy2016-12-201-1/+1
* st/nine: Rename cso in nine_context to cso_shaderAxel Davy2016-12-201-1/+1
* st/nine: Move query9 pipe calls to nine_contextAxel Davy2016-12-201-0/+17
* st/nine: Track dirty state groups in nine_contextAxel Davy2016-12-201-11/+12
* st/nine: Back User Clip Planes to nine_contextAxel Davy2016-12-201-1/+9
* st/nine: Back ps to nine_contextAxel Davy2016-12-201-0/+5
* st/nine: Back ds to nine_contextAxel Davy2016-12-201-0/+5
* st/nine: Back all ff states in nine_contextAxel Davy2016-12-201-1/+28
* st/nine: Refactor LightEnableAxel Davy2016-12-201-0/+4
* st/nine: Refactor SetLightAxel Davy2016-12-201-0/+3
* st/nine: Put ff data in a separate structureAxel Davy2016-12-201-22/+24
* st/nine: Back viewport to nine_contextAxel Davy2016-12-201-0/+6
* st/nine: Back scissor to nine_contextAxel Davy2016-12-201-0/+6
* st/nine: Back RT to nine_contextAxel Davy2016-12-201-0/+7
* st/nine: Back current index buffer to nine_contextAxel Davy2016-12-201-0/+6
* st/nine: Back all shader constants to nine_contextAxel Davy2016-12-201-7/+61
* st/nine: Back sampler states to nine_contextAxel Davy2016-12-201-3/+13
* st/nine: Back vs to nine_contextAxel Davy2016-12-201-1/+7
* st/nine: Back vdecl to nine_contextAxel Davy2016-12-201-0/+6
* st/nine: Move stream freq data to nine_contextAxel Davy2016-12-201-2/+8
* st/nine: Move vtxbuf to nine_contextAxel Davy2016-12-201-2/+14
* st/nine: Move stream_usage_mask to nine_contextAxel Davy2016-12-201-1/+2
* st/nine: Back textures into nine_contextAxel Davy2016-12-201-0/+3
* st/nine: Move texture setting to nine_context_*Axel Davy2016-12-201-2/+11
* st/nine: Track changed.texture only for stateblocksAxel Davy2016-12-201-1/+1
* st/nine: Move draw calls to nine_stateAxel Davy2016-12-201-3/+38
* st/nine: Move core of device clear to nine_stateAxel Davy2016-12-201-1/+4
* st/nine: Introduce nine_contextAxel Davy2016-12-201-14/+21
* st/nine: Remove unused ff.changed.groupAxel Davy2016-12-201-1/+0
* st/nine: Add validation to SetSamplerStateAxel Davy2016-12-201-0/+1
* st/nine: Set CLAMP_TO_EDGE on cubetexturesPatrick Rudolph2016-10-101-1/+2
* st/nine: Initial ProcessVertices supportAxel Davy2016-10-101-0/+12
* st/nine: Partial software vertex processing supportAxel Davy2016-10-101-2/+11