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src
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gallium
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state_trackers
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nine
/
nine_shader.c
Commit message (
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Author
Age
Files
Lines
*
st/nine: Remove all usage of ureg_SUB in nine_shader
Axel Davy
2017-01-05
1
-8
/
+8
*
st/nine: Do not map SUB and ABS to their gallium equivalent.
Axel Davy
2017-01-05
1
-2
/
+23
*
st/nine: Change the way nine_shader gets the pipe
Axel Davy
2016-12-20
1
-2
/
+1
*
st/nine: Access pipe_context via NineDevice9_GetPipe
Axel Davy
2016-12-20
1
-1
/
+1
*
st/nine: Do not generate gallium NOP on d3d NOP
Axel Davy
2016-12-20
1
-1
/
+8
*
st/nine: Remove useless code in nine_shader
Axel Davy
2016-10-13
1
-5
/
+0
*
st/nine: Fix the calculation of the number of vs inputs
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Initial ProcessVertices support
Axel Davy
2016-10-10
1
-5
/
+64
*
st/nine: Partial software vertex processing support
Axel Davy
2016-10-10
1
-1
/
+4
*
st/nine: Add support for swvp constants in shaders
Axel Davy
2016-10-10
1
-37
/
+121
*
st/nine: Implement relative addressing for ps inputs
Axel Davy
2016-10-10
1
-3
/
+27
*
st/nine: fix unreachable() typo
Eric Engestrom
2016-08-30
1
-1
/
+1
*
st/nine: Add asserts for output/input packing
Axel Davy
2016-05-18
1
-0
/
+2
*
st/nine: Fix output shift calculation
Axel Davy
2016-05-18
1
-2
/
+2
*
st/nine: Fix Pointsize in programmable shader
Axel Davy
2016-05-18
1
-6
/
+11
*
st/nine: PositionT and Tessfactor are forbidden as PS input
Axel Davy
2016-05-18
1
-3
/
+5
*
st/nine: Fix some shader failures not triggering error
Axel Davy
2016-05-18
1
-2
/
+5
*
st/nine: Forbid POSITION0 for PS3.0
Axel Davy
2016-05-18
1
-0
/
+5
*
Treewide: Remove Elements() macro
Jan Vesely
2016-05-17
1
-32
/
+32
*
gallium: remove helpers converting to/from TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-12
/
+1
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-9
/
+9
*
st/nine: Use Position input helper for ps3 declared inputs
Axel Davy
2016-02-29
1
-0
/
+7
*
st/nine: Introduce helper for Position shader input
Axel Davy
2016-02-29
1
-16
/
+15
*
st/nine: Enforce centroid for color input when multisampling is on
Axel Davy
2016-02-04
1
-4
/
+8
*
st/nine: Fix centroid flag
Axel Davy
2016-02-04
1
-1
/
+4
*
st/nine: Fix shade mode flat
Patrick Rudolph
2016-02-04
1
-1
/
+2
*
st/nine: Fix rounding issue with vs1.1 a0 reg
Axel Davy
2016-02-04
1
-22
/
+7
*
st/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA support
Axel Davy
2016-02-04
1
-11
/
+1
*
nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
2016-01-08
1
-11
/
+37
*
st/nine: Silent warning in sm1_declusage_to_tgsi
Axel Davy
2015-08-21
1
-1
/
+1
*
st/nine: Better check shader constant limits
Axel Davy
2015-08-21
1
-9
/
+27
*
st/nine: Programmable ps D3DTTSS_PROJECTED support
Axel Davy
2015-08-21
1
-4
/
+55
*
st/nine: Finish Fog implementation
Axel Davy
2015-08-21
1
-3
/
+44
*
st/nine: Begin programmable shader fog support
Axel Davy
2015-08-21
1
-7
/
+42
*
st/nine: Implement TEXBEM,TEXBEML and BEM
Tiziano Bacocco
2015-08-21
1
-7
/
+119
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-28
/
+28
*
tgsi/ureg: add support for output array declarations
Marek Olšák
2015-06-05
1
-5
/
+8
*
tgsi/ureg: add support for FS input array declarations
Marek Olšák
2015-06-05
1
-1
/
+1
*
st/nine: Fix computation of const_used_size
Xavier Bouchoux
2015-04-29
1
-3
/
+6
*
st/nine: Fix wrong assert in nine_shader
Axel Davy
2015-04-29
1
-4
/
+4
*
st/nine: Handle special LIT case
Axel Davy
2015-04-29
1
-1
/
+18
*
st/nine: Fix use of D3DSP_NOSWIZZLE
Axel Davy
2015-02-06
1
-1
/
+1
*
st/nine: Check for the correct number of constants.
Axel Davy
2015-02-06
1
-4
/
+4
*
st/nine: Introduce failure handling for shader parsing.
Axel Davy
2015-02-06
1
-8
/
+30
*
st/nine: Print warnings for r500 when shader is likely to go wrong
Axel Davy
2015-02-06
1
-0
/
+6
*
st/nine: Declare constants only up to the maximum needed.
Axel Davy
2015-02-06
1
-27
/
+11
*
st/nine: Refactor how user constbufs sizes are calculated
Axel Davy
2015-02-06
1
-3
/
+14
*
st/nine: Correct rules for relative adressing and constants.
Axel Davy
2015-01-22
1
-6
/
+8
*
st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
Axel Davy
2015-01-22
1
-3
/
+36
*
st/nine: Implement TEXDP3TEX
Axel Davy
2015-01-22
1
-1
/
+19
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