Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | g3dvl: Delete state_trackers/g3dvl, other unused files. | Younes Manton | 2009-10-01 | 1 | -21/+0 |
* | galium: Makefile fixes: -Werror=implicit-function-declaration -> -Werror-impl... | Benjamin Close | 2009-02-13 | 1 | -1/+1 |
* | g3dvl: Use Gallium MALLOC wrappers. | Younes Manton | 2009-01-10 | 1 | -1/+4 |
* | g3dvl: Get rid of old unbuffered motion compensation code. | Younes Manton | 2009-01-10 | 1 | -1/+1 |
* | g3dvl: Buffer the entire frame before rendering. | Younes Manton | 2008-08-28 | 1 | -1/+1 |
* | g3dvl: Use rotating buffers to avoid waiting for map(). | Younes Manton | 2008-08-18 | 1 | -2/+2 |
* | g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs. | Younes Manton | 2008-08-16 | 1 | -2/+2 |
* | g3dvl: Add Nouveau winsys, libdriclient. | Younes Manton | 2008-07-22 | 1 | -1/+1 |
* | g3dvl: Round surfaces up to POT, use src rect when outputting surfaces. | Younes Manton | 2008-07-06 | 1 | -1/+1 |
* | g3dvl: Simplify shader code. | Younes Manton | 2008-06-30 | 1 | -1/+1 |
* | Initial commit for g3dvl. | Younes Manton | 2008-06-08 | 1 | -0/+18 |