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path: root/src/gallium/state_trackers/d3d1x/gd3d1x
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* gallium/tgsi: Split sampler views from shader resources.Francisco Jerez2012-05-111-6/+7
* d3d1x: implement new stream output interfaceChristoph Bumiller2011-12-153-2/+42
* d3d1x: avoid translating invalid blend, depth or stencil stateChristoph Bumiller2011-10-211-0/+2
* d3d1x: implement array texturesChristoph Bumiller2011-10-211-0/+8
* d3d1x: switch to TGSI SAMPLE opcodesChristoph Bumiller2011-10-211-97/+41
* d3d1x: make use of new query typesChristoph Bumiller2011-10-201-13/+13
* d3d1x: Fix include styleKai Wasserbäch2011-08-291-8/+8
* d3d1x: support centroid interpolationLuca Barbieri2010-09-271-10/+16
* d3d1x: fix parallel buildLuca Barbieri2010-09-271-1/+2
* d3d1x: fix linking of dxbc2tgsiLuca Barbieri2010-09-241-1/+1
* d3d1x: don't assert on unsupported resource typesLuca Barbieri2010-09-241-3/+11
* d3d1x: add untested support for geometry shader translationLuca Barbieri2010-09-243-31/+27
* d3d1x: remove specstrings.h includeLuca Barbieri2010-09-231-3/+0
* d3d1x: normalize whitespaceLuca Barbieri2010-09-232-2/+2
* d3d1x: s/tpf/sm4/gLuca Barbieri2010-09-234-123/+123
* d3d1x: fix warningLuca Barbieri2010-09-221-1/+1
* d3d1x: add new Direct3D 10/11 COM state tracker for GalliumLuca Barbieri2010-09-216-0/+1202