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* nvfx: add RGB framebuffer format support in addition to BGRLuca Barbieri2010-09-242-0/+8
* nvfx: allow setting NULL constant buffersLuca Barbieri2010-09-241-1/+1
* r600g: break alu clause earlierAndre Maasikas2010-09-241-2/+3
* r600g: fix polygon modeDave Airlie2010-09-242-1/+20
* r600g: fixup sprite coord enable.Dave Airlie2010-09-241-1/+2
* r600g: fix typo in r700 alu emitDave Airlie2010-09-241-1/+1
* r600g: fixup VP->FP output->input routing.Dave Airlie2010-09-244-2/+19
* r600g: fixup tex wrapping.Dave Airlie2010-09-242-8/+8
* r600g: drop index_offset parameter to index buffer translate.Dave Airlie2010-09-241-17/+13
* r600g: fix draw-elements and draw-elements-base-vertexDave Airlie2010-09-243-6/+8
* r600g: some more vertex formatsDave Airlie2010-09-242-4/+11
* r600g: add some more vertex format support.Dave Airlie2010-09-247-11/+92
* r600g: add vert support for 16/16 and 16/16/16 floats.Dave Airlie2010-09-241-0/+3
* r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák2010-09-243-6/+84
* r300g: fix a copy-paste typo for loggingMarek Olšák2010-09-241-3/+3
* r300g: Always try to build libr300compiler.aTom Stellard2010-09-231-0/+1
* r300g: fix point sprite coord.Dave Airlie2010-09-241-3/+1
* r600g: initial evergreen support in new pathJerome Glisse2010-09-236-115/+2099
* r600g: Destroy the blitter.Tilman Sauerbeck2010-09-231-0/+2
* r600g: fix warnings since last commit.Dave Airlie2010-09-231-3/+3
* r600g: use blitter to do db->cb flushing.Dave Airlie2010-09-238-959/+145
* rbug: fix rbug when contexts are being destroyedZack Rusin2010-09-221-0/+1
* r600g: fix depth readback on rv610 and other quirky variants.Dave Airlie2010-09-232-12/+32
* r600g: use floats instead of hex for blit vboDave Airlie2010-09-231-10/+9
* r600g: fix multiple occlusion query on same idJerome Glisse2010-09-222-3/+11
* r600g: disable shader rebuild optimization & account cb flush packetJerome Glisse2010-09-221-21/+4
* llvmpipe: fix sprite texcoord setup for non-projective texturingBrian Paul2010-09-221-27/+58
* llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.José Fonseca2010-09-221-14/+8
* llvmpipe: Special case complementary and identify blend factors in SoA.José Fonseca2010-09-224-44/+79
* nvfx: remove gl_PointCoord hackLuca Barbieri2010-09-221-7/+6
* r600g: disable dirty handling on texture from depth code.Dave Airlie2010-09-221-8/+1
* r600g: make stencil readback workDave Airlie2010-09-221-2/+1
* r600g: cleanup some of the DB blit codeDave Airlie2010-09-222-4/+65
* r600g: fix typo in struct member nameDave Airlie2010-09-225-7/+7
* r600g: occlusion query for new designJerome Glisse2010-09-212-1/+84
* softpipe: add missing calls to set draw vertex samplers/viewsBrian Paul2010-09-211-0/+8
* r600g: fix multi buffer renderingJerome Glisse2010-09-211-2/+2
* r600g: directly allocate bo for user bufferJerome Glisse2010-09-212-3/+39
* llvmpipe: When failing free fs shader too.José Fonseca2010-09-211-0/+1
* llvmpipe: Describe how to profile llvmpipe.José Fonseca2010-09-211-0/+38
* Merge branch 'sprite-coord'Brian Paul2010-09-219-39/+88
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| * llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTSBrian Paul2010-09-201-2/+5
| * llvmpipe: implement sprite coord origin modesBrian Paul2010-09-201-6/+12
| * llvmpipe: rename sprite field, add sprite_coord_originBrian Paul2010-09-205-6/+10
| * llvmpipe: clean-up, comments in setup_point_coefficient()Brian Paul2010-09-201-5/+10
| * llvmpipe: reformatting, remove trailing whitespace, etcBrian Paul2010-09-201-21/+23
| * llvmpipe: indentation fixBrian Paul2010-09-201-1/+1
| * llvmpipe: maintain fragment shader state for draw moduleBrian Paul2010-09-202-0/+14
| * gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-172-1/+16
* | llvmpipe: fix flatshading in new line codeKeith Whitwell2010-09-211-6/+13