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* gallium: tex surface checkpointKeith Whitwell2008-05-0115-124/+216
* gallium: use the newer PIPE_FORMAT_x_UNORM format namesBrian Paul2008-04-304-24/+24
* gallium: replace old PIPE_FORMAT_U_S8 with PIPE_FORMAT_S8_UNORMBrian Paul2008-04-302-3/+3
* plug a memleak, destroy setup contextZack Rusin2008-04-301-0/+2
* gallium: test for new PIPE_ARCH_X86Brian Paul2008-04-292-2/+2
* gallium: Generate SSE code to swizzle and unswizzle vs inputs and outputs.Michal Krol2008-04-281-1/+1
* gallium: plug in softpipe_set_edgeflags() functionBrian Paul2008-04-243-0/+14
* i915: Fix for wrong texture in texobj with VBUFJakob Bornecrantz2008-04-241-0/+3
* gallium: move logicop test outside of loopBrian Paul2008-04-231-5/+5
* gallium: fix broken PIPE_BLENDFACTOR_SRC_ALPHA_SATURATEBrian Paul2008-04-231-10/+7
* gallium: more vertex debug codeBrian Paul2008-04-231-7/+17
* gallium: move the vertex print/debug codeBrian Paul2008-04-221-8/+6
* Revert "softpipe: squash warning"Keith Whitwell2008-04-221-0/+1
* softpipe: squash warningKeith Whitwell2008-04-221-1/+0
* softpipe: do something sensible on an error path, squash warningKeith Whitwell2008-04-221-0/+2
* softpipe: implement SP_NO_RAST env varKeith Whitwell2008-04-224-0/+18
* softpipe: make NUM_ENTRIES 32 so that div/mods are easierKeith Whitwell2008-04-221-1/+1
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-193-6/+3
* cell: don't need to trim primsKeith Whitwell2008-04-191-11/+0
* softpipe: don't need to trim primsKeith Whitwell2008-04-191-11/+0
* softpipe: fix const-related compiler warningsKeith Whitwell2008-04-181-7/+7
* gallium: assert that we're not deleting the currently bound shaderBrian Paul2008-04-171-0/+3
* softpipe: call setup_prepare earlier so that vertex info is correct when queriedKeith Whitwell2008-04-161-4/+10
* gallium: Remove middle of scope declarations.José Fonseca2008-04-151-2/+3
* gallium: enable new quad output code, remove old codeBrian2008-04-141-36/+0
* gallium: fix PIPE_CAP_MAX_RENDER_TARGETS queryBrian2008-04-141-1/+1
* gallium: Don't assume snprintf are always available.José Fonseca2008-04-153-3/+6
* gallium: take reduced prim, fill modes into account when cullingBrian Paul2008-04-143-1/+27
* softpipe: calculate determinant for all triangles, don't rely on draw module ...Keith Whitwell2008-04-144-35/+30
* softpipe: do our own culling, don't rely on the draw module.Keith Whitwell2008-04-142-22/+43
* gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.Brian Paul2008-04-111-2/+2
* gallium: implement immediates (aka literals) for SSE fragment shadersBrian Paul2008-04-111-3/+7
* remove usage of vertex_headerKeith Whitwell2008-04-108-1256/+1479
* gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA caseBrian Paul2008-04-091-1/+1
* cell: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
* i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+14
* gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
* gallium: get rid of bufloop quad stageBrian2008-04-075-6/+0
* gallium: begin reworking quad stages for multiple color outputsBrian2008-04-0711-671/+734
* cell: added some comments/ideas about better texture samplingBrian2008-04-031-1/+17
* cell: minor texture improvementsBrian2008-04-033-11/+26
* cell: more multi-texture fixes (mostly working now)Brian2008-04-014-16/+17
* cell: turn off some debug outputBrian2008-04-011-1/+1
* cell: pass tex unit to get_texel()Brian2008-04-011-3/+2
* cell: fix bug in texture tiling function (non-square textures work now)Brian2008-04-011-2/+4
* cell: checkpoint: more multi-texture workBrian2008-04-016-14/+42
* cell: assert num samplers/textures <= CELL_MAX_SAMPLERSBrian2008-04-011-4/+6
* cell: return CELL_MAX_SAMPLERS to indicate number of texture unitsBrian2008-04-011-1/+2
* cell: enable #define CACHE_STATS to print a cache report upon exitBrian2008-04-013-0/+23
* cell: update some of the CAP, texformat queriesBrian2008-03-311-8/+12