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Author
Age
Files
Lines
*
freedreno/a5xx: image support
Rob Clark
2017-11-12
8
-31
/
+306
*
freedreno/ir3: moar better scheduler
Rob Clark
2017-11-12
5
-58
/
+227
*
freedreno/ir3: move macros
Rob Clark
2017-11-12
1
-15
/
+15
*
freedreno/ir3: image support
Rob Clark
2017-11-12
5
-0
/
+337
*
freedreno/ir3: shared variable support
Rob Clark
2017-11-12
3
-2
/
+177
*
freedreno/ir3: some SSBO cleanups/fixes
Rob Clark
2017-11-12
2
-15
/
+39
*
freedreno/ir3: split out INSTR4F instructions
Rob Clark
2017-11-12
2
-29
/
+64
*
freedreno/ir3: cat6 encoding fixes
Rob Clark
2017-11-12
4
-32
/
+151
*
freedreno/ir3: add barriers
Rob Clark
2017-11-12
2
-0
/
+55
*
freedreno/ir3: invert is_same_type_mov() logic
Rob Clark
2017-11-12
1
-10
/
+16
*
freedreno/ir3: add cat7 instructions
Rob Clark
2017-11-12
4
-2
/
+79
*
freedreno/ir3: add SSBO get_buffer_size() support
Rob Clark
2017-11-12
6
-11
/
+122
*
freedreno/ir3: extract helper for common consts
Rob Clark
2017-11-12
1
-34
/
+17
*
freedreno: add image view state tracking
Rob Clark
2017-11-12
2
-0
/
+56
*
freedreno: update generated headers
Rob Clark
2017-11-12
6
-19
/
+142
*
freedreno/ir3: rename ir3_compile -> ir3_context
Rob Clark
2017-11-12
1
-57
/
+57
*
ac: add emit_vertex to the abi
Timothy Arceri
2017-11-12
1
-14
/
+21
*
radeonsi: rework gs_vtx_offset handling
Timothy Arceri
2017-11-12
2
-22
/
+10
*
radeonsi: get llvm types from ac
Timothy Arceri
2017-11-11
1
-4
/
+4
*
swr: Fixed an uncommon freed-memory access during state validation
Bruce Cherniak
2017-11-10
2
-17
/
+25
*
freedreno/ir3: fix standalone compiler meson build
Rob Clark
2017-11-10
1
-3
/
+13
*
freedreno/ir3: correct # of dest components for intrinsics
Rob Clark
2017-11-10
1
-1
/
+6
*
freedreno/ir3: remove bogus assert
Rob Clark
2017-11-10
1
-1
/
+0
*
broadcom/vc4: Fix simulator mode for the MADVISE usage.
Eric Anholt
2017-11-09
1
-0
/
+4
*
r600: add support for hw atomic counters. (v3)
Dave Airlie
2017-11-10
7
-22
/
+480
*
gallium: add CAPs to support HW atomic counters. (v3)
Dave Airlie
2017-11-10
11
-0
/
+24
*
r600/query: drop rest of vi workaround code.
Dave Airlie
2017-11-10
2
-37
/
+13
*
broadcom/vc4: Mark BOs as purgeable when they enter the BO cache
Boris Brezillon
2017-11-09
3
-48
/
+86
*
meson: Enable VC4's NEON assembly support.
Eric Anholt
2017-11-09
1
-0
/
+13
*
radeonsi: pack r600_surface better
Marek Olšák
2017-11-09
1
-11
/
+11
*
radeonsi: pack r600_texture better
Marek Olšák
2017-11-09
1
-27
/
+26
*
radeonsi: clean up r600_surface
Marek Olšák
2017-11-09
2
-29
/
+11
*
radeonsi: remove r600_texture::non_disp_tiling
Marek Olšák
2017-11-09
2
-9
/
+0
*
radeonsi: remove DBG_NO_DISCARD_RANGE
Marek Olšák
2017-11-09
3
-5
/
+0
*
radeonsi: use a threaded context even for debug contexts
Nicolai Hähnle
2017-11-09
1
-9
/
+2
*
radeonsi: record and dump time of flush
Nicolai Hähnle
2017-11-09
3
-1
/
+8
*
ddebug: optionally handle transfer commands like draws
Nicolai Hähnle
2017-11-09
4
-66
/
+288
*
ddebug: dump context and before/after times of draws
Nicolai Hähnle
2017-11-09
2
-0
/
+10
*
ddebug: generalize print_named_xxx via a PRINT_NAMED macro
Nicolai Hähnle
2017-11-09
1
-15
/
+10
*
ddebug: rewrite to always use a threaded approach
Nicolai Hähnle
2017-11-09
4
-515
/
+546
*
ddebug: use an atomic increment when numbering files
Nicolai Hähnle
2017-11-09
1
-1
/
+3
*
dd/util: extract dd_get_debug_filename_and_mkdir
Nicolai Hähnle
2017-11-09
1
-12
/
+18
*
radeonsi: implement PIPE_FLUSH_{TOP,BOTTOM}_OF_PIPE
Nicolai Hähnle
2017-11-09
1
-1
/
+88
*
radeonsi: document some subtle details of fence_finish & fence_server_sync
Nicolai Hähnle
2017-11-09
1
-0
/
+22
*
gallium/u_threaded: implement asynchronous flushes
Nicolai Hähnle
2017-11-09
3
-25
/
+84
*
radeonsi: move fence functions to si_fence.c
Nicolai Hähnle
2017-11-09
6
-267
/
+312
*
winsys/amdgpu: handle cs_add_fence_dependency for deferred/unsubmitted fences
Nicolai Hähnle
2017-11-09
1
-1
/
+3
*
gallium: remove unused and deprecated u_time.h
Nicolai Hähnle
2017-11-09
1
-1
/
+0
*
util: move os_time.[ch] to src/util
Nicolai Hähnle
2017-11-09
34
-34
/
+34
*
radeonsi: always use async compiles when creating shader/compute states
Nicolai Hähnle
2017-11-09
2
-34
/
+50
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