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Commit message (
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Author
Age
Files
Lines
*
lima: use nir_src_as_float
Karol Herbst
2019-04-14
2
-9
/
+2
*
panfrost/midgard: Use shared nir_lower_viewport_transform
Alyssa Rosenzweig
2019-04-14
1
-101
/
+4
*
panfrost: Cleanup indexed draw handling
Alyssa Rosenzweig
2019-04-14
1
-52
/
+28
*
panfrost/midgard: Drop dependence on mesa/st
Alyssa Rosenzweig
2019-04-14
2
-9
/
+1
*
lima/gpir: fix alu check miss last store slot
Qiang Yu
2019-04-14
1
-2
/
+2
*
lima/gpir: fix compile fail when two slot node
Qiang Yu
2019-04-14
3
-3
/
+25
*
lima: add support for depth/stencil fbo attachments and textures
Vasily Khoruzhick
2019-04-14
7
-24
/
+120
*
lima: use individual tile heap for each GP job.
Vasily Khoruzhick
2019-04-14
5
-19
/
+15
*
v3d: Use the new lower_to_scratch implementation for indirects on temps.
Eric Anholt
2019-04-12
1
-1
/
+2
*
v3d: Detect the correct number of QPUs and use it to fix the spill size.
Eric Anholt
2019-04-12
2
-4
/
+10
*
v3d: Add Compute Shader compilation support.
Eric Anholt
2019-04-12
6
-79
/
+258
*
v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS.
Eric Anholt
2019-04-12
1
-0
/
+7
*
panfrost: use os_mmap and os_munmap
Mateusz Krzak
2019-04-12
1
-3
/
+4
*
panfrost: cast bo_handles pointer to uintptr_t first
Mateusz Krzak
2019-04-12
1
-1
/
+1
*
radeonsi: set AC_FUNC_ATTR_READNONE for image opcodes where it was missing
Marek Olšák
2019-04-12
1
-0
/
+4
*
ac: add ac_build_load_helper_invocation() helper
Samuel Pitoiset
2019-04-12
1
-6
/
+1
*
ac: add ac_build_ddxy_interp() helper
Samuel Pitoiset
2019-04-12
1
-26
/
+1
*
lima: add bool parameter to type_size function
Karol Herbst
2019-04-12
1
-1
/
+1
*
nvc0/nir: enable bindless texture
Karol Herbst
2019-04-12
1
-1
/
+1
*
nv50/ir/nir: add support for bindless images
Karol Herbst
2019-04-12
1
-4
/
+152
*
nv50/ir/nir: handle bindless texture
Karol Herbst
2019-04-12
1
-2
/
+18
*
glsl/nir: add support for lowering bindless images_derefs
Karol Herbst
2019-04-12
1
-1
/
+1
*
nir/i965/freedreno/vc4: add a bindless bool to type size functions
Timothy Arceri
2019-04-12
5
-8
/
+8
*
nir: move brw_nir_rewrite_image_intrinsic into common code
Karol Herbst
2019-04-12
1
-1
/
+1
*
lima: lower bool to float when building shaders
Icenowy Zheng
2019-04-12
3
-3
/
+4
*
panfrost: Guard against reading past end of buffer
Tomeu Vizoso
2019-04-12
1
-0
/
+3
*
panfrost: split asserts in pandecode
Tomeu Vizoso
2019-04-12
1
-3
/
+2
*
llvmpipe: fix undefined shift 1 << 31.
Dave Airlie
2019-04-12
1
-1
/
+1
*
iris: Actually pin the scratch BO.
Kenneth Graunke
2019-04-11
1
-0
/
+8
*
kmsro: Extend to include armada-drm
Lubomir Rintel
2019-04-11
1
-0
/
+1
*
lima: implement blit with util_blitter
Icenowy Zheng
2019-04-11
3
-1
/
+59
*
lima: make lima_context_framebuffer subtype of pipe_framebuffer_state
Icenowy Zheng
2019-04-11
3
-30
/
+29
*
lima: add dummy set_sample_mask function
Icenowy Zheng
2019-04-11
1
-0
/
+8
*
virgl: use debug_printf instead of fprintf
Erik Faye-Lund
2019-04-11
1
-1
/
+3
*
virgl: do not warn about display-target binding
Erik Faye-Lund
2019-04-11
1
-1
/
+1
*
virgl: only warn about unchecked flags
Erik Faye-Lund
2019-04-11
1
-3
/
+4
*
virgl: unsigned int -> unsigned
Erik Faye-Lund
2019-04-11
1
-1
/
+1
*
kmsro: Add platform support for exynos and sun4i
Rob Herring
2019-04-11
1
-0
/
+2
*
gallium: add lima driver
Qiang Yu
2019-04-11
49
-0
/
+16487
*
intel/common: move gen_debug to intel/dev
Mark Janes
2019-04-10
3
-3
/
+3
*
iris: support INTEL_NO_HW environment variable
Mike Blumenkrantz
2019-04-10
3
-1
/
+6
*
vc4: Upload CS/VS UBO uniforms together.
Eric Anholt
2019-04-10
5
-181
/
+22
*
vc4: Split UBO0 and UBO1 address uniform handling.
Eric Anholt
2019-04-10
3
-19
/
+20
*
vc4: Don't forget to set the range when scalarizing our uniforms.
Eric Anholt
2019-04-10
1
-0
/
+2
*
st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.
Eric Anholt
2019-04-10
3
-19
/
+2
*
virgl: use debug_printf instead of fprintf
Erik Faye-Lund
2019-04-10
1
-1
/
+1
*
virgl: Enable passing arrays as input to fragment shaders
Gert Wollny
2019-04-10
2
-0
/
+7
*
virgl: Set bind when creating temp resource.
Lepton Wu
2019-04-09
1
-0
/
+10
*
freedreno: PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT unreachable statement
Khaled Emara
2019-04-09
1
-1
/
+0
*
softpipe: Enable PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
Gert Wollny
2019-04-09
1
-1
/
+1
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