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* zink: implement i2b1Erik Faye-Lund2020-05-151-0/+7
* zink: correct PIPE_SHADER_CAP_MAX_SHADER_IMAGESErik Faye-Lund2020-05-141-0/+4
* zink: do not expose real value for PIPE_CAP_MAX_VIEWPORTSErik Faye-Lund2020-05-141-1/+1
* zink: disable vkCmdResolveImage when respecting render-conditionErik Faye-Lund2020-05-141-1/+2
* ttn: Add new allow_disk_cache parameterAxel Davy2020-05-131-1/+1
* gallium: rename 'state tracker' to 'frontend'Marek Olšák2020-05-132-2/+2
* zink: enable conditional rendering if availableDave Airlie2020-05-114-2/+78
* zink: add a GET_PROC_ADDR macro to simplify load_device_extensionsErik Faye-Lund2020-05-111-5/+10
* zink: load vk_GetMemoryFdKHR while creating screenErik Faye-Lund2020-05-112-5/+15
* zink: lower b2b to b2iErik Faye-Lund2020-05-064-1/+67
* zink: use nir_lower_uniforms_to_uboErik Faye-Lund2020-05-051-83/+1
* gallium: add pipe cap for scissored clears and pass scissor state to clear() ...Mike Blumenkrantz2020-04-291-0/+1
* zink: explicitly unref old fb object when setting new oneMike Blumenkrantz2020-04-271-1/+5
* zink: remove framebuffer cacheMike Blumenkrantz2020-04-272-33/+4
* zink: set UBO alignments in nir_intrinsic_load_uniform loweringMike Blumenkrantz2020-04-241-0/+2
* zink: be less picky about tiled resourcesErik Faye-Lund2020-04-161-5/+1
* meson: inline `inc_common`Eric Engestrom2020-03-281-1/+1
* zink/spirv: do not use bitwise operations on booleansErik Faye-Lund2020-03-201-5/+22
* zink: zero out zink_render_pass_stateDuncan Hopkins2020-03-171-1/+1
* zink. Added storage CISto descriptor pool.Duncan Hopkins2020-03-041-1/+2
* zink. Don't set incorrect sType in VkImportMemoryFdInfoKHR structVilya Harvey2020-03-041-1/+0
* zink: do not convert bools to/from uintErik Faye-Lund2020-02-171-48/+45
* zink/spirv: uint -> rawErik Faye-Lund2020-02-171-9/+13
* zink/spirv: unit_value -> raw_valueErik Faye-Lund2020-02-171-5/+5
* zink/spirv: rename functions a bitErik Faye-Lund2020-02-171-26/+25
* zink/spirv: prefer store_dest over store_dest_uintErik Faye-Lund2020-02-171-6/+6
* zink/spirv: do not reinvent store_destErik Faye-Lund2020-02-171-2/+1
* zink: do not report texture-samplers for unsupported stagesErik Faye-Lund2020-02-171-3/+9
* zink: fix binding-usageErik Faye-Lund2020-02-173-40/+57
* zink: do not use SpvDimRectErik Faye-Lund2020-02-142-2/+2
* zink: only inspect dual-src limit if feature enabledErik Faye-Lund2020-02-101-0/+2
* zink: emit blend-target indexErik Faye-Lund2020-02-103-0/+11
* zink: replace unset buffer with a dummy-bufferErik Faye-Lund2020-02-103-5/+18
* zink: fixup sampler-usageErik Faye-Lund2020-02-072-15/+19
* zink: lower away fdphErik Faye-Lund2020-02-072-0/+4
* zink: disallow depth-stencil blits with format-changeErik Faye-Lund2020-02-031-0/+4
* zink: be more careful about the mask-checkErik Faye-Lund2020-02-031-2/+4
* zink: implement support for derivative-controlErik Faye-Lund2020-01-312-0/+8
* zink: implement load_instance_idErik Faye-Lund2020-01-312-3/+22
* zink: enable texture-buffer objectsErik Faye-Lund2020-01-311-0/+6
* zink: set compareEnable when setting compareOpErik Faye-Lund2020-01-281-1/+3
* zink: support arrays of samplersErik Faye-Lund2020-01-182-22/+60
* zink: support sampling non-float texturesErik Faye-Lund2020-01-181-6/+7
* zink: store image-type per textureErik Faye-Lund2020-01-181-7/+6
* zink: avoid incorrect vector-constructionErik Faye-Lund2020-01-181-2/+2
* zink: support offset-variants of texturingErik Faye-Lund2020-01-183-5/+17
* zink: implement nir_texop_txsErik Faye-Lund2020-01-183-4/+50
* zink: fixup initialization of operand_mask / num_extra_operandsErik Faye-Lund2020-01-141-2/+2
* nir/zink: move clip_halfz-lowering to common codeErik Faye-Lund2020-01-031-54/+1
* zink: remove unused code-path in lower_pos_writeErik Faye-Lund2020-01-031-14/+8