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path: root/src/gallium/drivers/zink
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* zink: support arrays of samplersErik Faye-Lund2020-01-182-22/+60
* zink: support sampling non-float texturesErik Faye-Lund2020-01-181-6/+7
* zink: store image-type per textureErik Faye-Lund2020-01-181-7/+6
* zink: avoid incorrect vector-constructionErik Faye-Lund2020-01-181-2/+2
* zink: support offset-variants of texturingErik Faye-Lund2020-01-183-5/+17
* zink: implement nir_texop_txsErik Faye-Lund2020-01-183-4/+50
* zink: fixup initialization of operand_mask / num_extra_operandsErik Faye-Lund2020-01-141-2/+2
* nir/zink: move clip_halfz-lowering to common codeErik Faye-Lund2020-01-031-54/+1
* zink: remove unused code-path in lower_pos_writeErik Faye-Lund2020-01-031-14/+8
* zink: use nir_fmul_immErik Faye-Lund2020-01-031-5/+5
* zink: implement load_vertex_idErik Faye-Lund2020-01-031-1/+21
* zink: factor out builtin-var creationErik Faye-Lund2020-01-031-15/+23
* zink: simplify front-face typeErik Faye-Lund2020-01-031-1/+1
* zink: implement some more trivial opcodesErik Faye-Lund2020-01-031-0/+3
* zink: implement txfErik Faye-Lund2020-01-033-8/+85
* zink: implement nir_texop_txdErik Faye-Lund2019-12-194-11/+26
* zink: enable PIPE_CAP_MIXED_COLORBUFFER_FORMATSErik Faye-Lund2019-12-191-2/+0
* gallium/util: add alignment parameter to util_upload_index_bufferErico Nunes2019-12-141-1/+1
* zink: silence coverity errorErik Faye-Lund2019-11-291-1/+1
* zink: error-check right variableErik Faye-Lund2019-11-291-1/+1
* zink: avoid NULL-derefErik Faye-Lund2019-11-291-2/+1
* zink: avoid NULL-derefErik Faye-Lund2019-11-291-2/+1
* zink: avoid NULL-derefErik Faye-Lund2019-11-291-2/+1
* zink: handle calloc-failureErik Faye-Lund2019-11-291-0/+2
* zink: do not try to destroy NULL-fenceErik Faye-Lund2019-11-291-1/+1
* zink: delete query rather than allocating a new oneErik Faye-Lund2019-11-291-1/+1
* zink: fix crash when restoring sampler-statesErik Faye-Lund2019-11-293-1/+3
* zink: reject invalid sample-countsErik Faye-Lund2019-11-291-0/+2
* zink: use true/false instead of TRUE/FALSEErik Faye-Lund2019-11-291-16/+16
* util: Move gallium's PIPE_FORMAT utils to /util/format/Eric Anholt2019-11-145-5/+5
* zink: move drawing separate sourceErik Faye-Lund2019-11-134-296/+312
* zink: move blitting to separate sourceErik Faye-Lund2019-11-134-176/+188
* zink: move filter-helper to separate helper-headerErik Faye-Lund2019-11-132-13/+41
* zink: move format-checking to separate sourceErik Faye-Lund2019-11-134-155/+161
* zink: remove no-longer-needed hackErik Faye-Lund2019-11-121-10/+0
* zink: implement buffer-to-buffer copiesErik Faye-Lund2019-11-121-0/+12
* zink: always allow transfer to/from buffersErik Faye-Lund2019-11-121-4/+2
* zink: correct depth-stencil formatErik Faye-Lund2019-11-111-1/+1
* zink/spirv: add support for nir_op_flrpErik Faye-Lund2019-11-111-0/+15
* zink: do advertize integer support in shadersErik Faye-Lund2019-11-061-1/+3
* zink/spirv: implement ball_fequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement ball_iequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_inequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_fnequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: support loading bool constantsErik Faye-Lund2019-11-061-5/+21
* zink/spirv: drop temp-array for component-countErik Faye-Lund2019-11-061-6/+3
* zink: use u_blitter when format-reinterpretingErik Faye-Lund2019-11-061-0/+10
* zink: always allow sampling of imagesErik Faye-Lund2019-11-061-4/+3
* zink: transition resources before resolvingErik Faye-Lund2019-11-061-0/+8
* zink: disable fragment-shader texture-lodErik Faye-Lund2019-11-061-0/+2