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path: root/src/gallium/drivers/virgl/virgl_context.h
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* virgl: use transfer queueGurchetan Singh2019-02-151-1/+4
* virgl: keep track of number of computationsGurchetan Singh2019-02-151-2/+1
* virgl: use primconvert provoking vertex properlyDave Airlie2019-01-081-0/+6
* virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BITGurchetan Singh2018-12-191-1/+0
* virgl: texture_transfer_pool --> transfer_poolGurchetan Singh2018-12-191-1/+1
* virgl: wrap vertex element state in a structErik Faye-Lund2018-12-131-0/+2
* virgl: use hw-atomics instead of in-ssbo onesTomeu Vizoso2018-09-051-0/+2
* virgl: add initial images support (v2)Dave Airlie2018-08-011-0/+1
* virgl: add initial shader_storage_buffer_object support. (v2)Dave Airlie2018-07-241-0/+2
* virgl: add ARB_cull_distance support.Dave Airlie2018-03-231-1/+1
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-101-1/+0
* virgl: use the new parent/child pools for transfersNicolai Hähnle2016-10-051-1/+1
* gallium: switch drivers to the slab allocator in src/utilMarek Olšák2016-09-061-2/+2
* virgl: unwrap the includesEmil Velikov2015-10-301-6/+4
* virgl: add virgl_context/sampler_view/so_target() upcast wrappersEmil Velikov2015-10-301-0/+17
* virgl: rename virgl.h to virgl_screen.hEmil Velikov2015-10-301-1/+1
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-231-0/+100