| Commit message (Collapse) | Author | Age | Files | Lines |
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This allows the driver to load against the merged kernel DRM driver. In
the process, rename most of the build system variables and gallium
plumbing functions.
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This required moving the register accesses to a separate v3dx file, since
the register definitions for each V3D version collide. It seems that
initializing the v3d_hw from a file dictating 3.3
(v3d_simulator_wrapper.cpp) is safe, though.
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In newer versions they've removed the C interface, so make one here. This
also isolates the Mesa codebase from the simulator codebase, so we don't
have conflicts over things like "unreachable"
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