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src
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gallium
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drivers
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vc5
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vc5_resource.c
Commit message (
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Author
Age
Files
Lines
*
broadcom/vc5: Fix cpp of MSAA surfaces on 4.x.
Eric Anholt
2018-04-25
1
-2
/
+4
*
broadcom/vc5: Set up internal_format for imported resources.
Eric Anholt
2018-04-24
1
-0
/
+2
*
broadcom/vc5: Treat imports of DRM_FORMAT_MOD_INVALID BOs as linear.
Eric Anholt
2018-04-24
1
-0
/
+1
*
broadcom/vc5: Fix MSAA depth/stencil size setup.
Eric Anholt
2018-04-12
1
-2
/
+4
*
broadcom/vc5: Fix padding of NPOT miplevels >= 2.
Eric Anholt
2018-03-27
1
-3
/
+8
*
broadcom: Remove our defines of DRM_FORMAT_MOD_INVALID.
Eric Anholt
2018-03-09
1
-4
/
+0
*
broadcom: Suppress compiler warnings about enum pipe_tex_filter.
Eric Anholt
2018-03-09
1
-0
/
+1
*
broadcom/vc5: Fix regression in the page-cache slice size alignment.
Eric Anholt
2018-02-28
1
-3
/
+6
*
broadcom/vc5: Fix layout of 3D textures.
Eric Anholt
2018-02-23
1
-32
/
+73
*
broadcom/vc5: Enable UIF XOR on textures.
Eric Anholt
2018-02-02
1
-2
/
+13
*
broadcom/vc5: Fix alignment of miplevel 1 with UIF.
Eric Anholt
2018-02-02
1
-15
/
+27
*
broadcom/vc5: Fix image_h setup for both loads and stores.
Eric Anholt
2018-02-01
1
-3
/
+2
*
broadcom/vc5: Add appropriate height padding for bank conflicts.
Eric Anholt
2018-02-01
1
-0
/
+50
*
broadcom/vc5: Simplify separate stencil surface setup.
Eric Anholt
2018-02-01
1
-18
/
+10
*
broadcom/vc5: Move the formats table to per-V3D-version compile.
Eric Anholt
2018-01-12
1
-5
/
+11
*
broadcom/vc5: Try to fix up compressed texture load/store.
Eric Anholt
2018-01-03
1
-2
/
+15
*
broadcom/vc5: Fix image_h value for CPU-side tiling on miplevels > 1.
Eric Anholt
2018-01-03
1
-1
/
+2
*
broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.
Eric Anholt
2018-01-03
1
-6
/
+6
*
broadcom/vc5: Enable decompressing RGTC for desktop GL support.
Eric Anholt
2017-12-19
1
-1
/
+1
*
broadcom/vc5: Use u_transfer_helper for MSAA mappings.
Eric Anholt
2017-12-19
1
-95
/
+6
*
broadcom/vc5: Start adding support for rendering to Z32F_S8X24_UINT.
Eric Anholt
2017-12-19
1
-5
/
+64
*
broadcom/vc5: Align 1D texture miplevels to 64b.
Eric Anholt
2017-11-20
1
-0
/
+2
*
broadcom/vc5: Set up the padded height at surface creation time.
Eric Anholt
2017-11-17
1
-2
/
+10
*
broadcom/vc5: Fix height padding of small UIF slices.
Eric Anholt
2017-11-07
1
-1
/
+5
*
broadcom/vc5: Print the actual offsets in HW for our resource layout debug.
Eric Anholt
2017-11-07
1
-34
/
+55
*
broadcom/vc5: Set up MSAA texture type according to the internal format.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Use the sampler view's format, not the resource's.
Eric Anholt
2017-10-30
1
-5
/
+0
*
broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.
Eric Anholt
2017-10-30
1
-12
/
+33
*
broadcom/vc5: Always set up 1D textures as raster order.
Eric Anholt
2017-10-30
1
-0
/
+5
*
broadcom/vc5: Remove the u_resource_vtbl usage.
Eric Anholt
2017-10-12
1
-22
/
+15
*
broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.
Eric Anholt
2017-10-10
1
-0
/
+758