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path: root/src/gallium/drivers/vc5/vc5_rcl.c
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* broadcom/vc5: Implement GFXH-1742 workaround (emit 2 dummy stores on 4.x).Eric Anholt2018-04-261-8/+27
* broadcom/vc5: Fix reloads of separate stencil buffers.Eric Anholt2018-04-251-4/+16
* broadcom/vc5: Fix tile load/store of MSAA surfaces on 4.x.Eric Anholt2018-04-251-1/+11
* broadcom/vc5: Move flush_last_load into load_general, like for stores.Eric Anholt2018-04-121-28/+29
* broadcom/vc5: Rename read_but_not_cleared to loads_pending.Eric Anholt2018-04-121-13/+13
* broadcom/vc5: Refactor the implicit coords/stores_pending logic.Eric Anholt2018-04-121-23/+13
* broadcom/vc5: Emit missing TILE_COORDINATES_IMPLICIT in separate z/s stores.Eric Anholt2018-04-121-5/+16
* broadcom/vc5: Add checks that we don't try to do raw Z+S load/stores.Eric Anholt2018-04-121-0/+8
* broadcom/vc5: Fix EZ disabling and allow using GT/GE direction as well.Eric Anholt2018-03-261-1/+15
* broadcom/vc5: Don't skip job submit just because everything is scissored.Eric Anholt2018-03-211-2/+7
* broadcom/vc5: Simplify separate stencil surface setup.Eric Anholt2018-02-011-78/+62
* broadcom/vc5: Port the RCL setup to V3D4.1.Eric Anholt2018-01-121-53/+270
* broadcom/vc5: Fix per-tile extra clear packet.Eric Anholt2018-01-121-1/+1
* broadcom/vc5: Move the TLB loads and stores to helper functions.Eric Anholt2018-01-121-35/+50
* broadcom/vc5: Convert vc5_cl.h to use the V3DX() macros.Eric Anholt2018-01-121-1/+3
* broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.Eric Anholt2018-01-031-2/+2
* broadcom/vc5: Switch to setting the primitive list format in the RCL.Eric Anholt2018-01-031-0/+8
* broadcom/vc5: Start adding support for rendering to Z32F_S8X24_UINT.Eric Anholt2017-12-191-0/+22
* broadcom/vc5: Fix UIF surface size setup for ARB_fbo's mismatched sizes.Eric Anholt2017-11-221-2/+23
* broadcom/vc5: Fix simulator assertion failures about color RT clears.Eric Anholt2017-11-191-2/+19
* broadcom/vc5: Set up the padded height at surface creation time.Eric Anholt2017-11-171-14/+3
* broadcom/vc5: Pack clear colors according to the TLB internal format/type.Eric Anholt2017-10-301-3/+3
* broadcom/vc5: Emit raw loads for MSAA buffers.Eric Anholt2017-10-301-0/+58
* broadcom/vc5: Use raw stores for MSAA buffers.Eric Anholt2017-10-301-15/+97
* broadcom/vc5: Set the RCL's MSAA mode to match the BCL's MSAA state.Eric Anholt2017-10-101-0/+2
* braodcom/vc5: Set up clear color for higher-bpp formats.Eric Anholt2017-10-101-4/+25
* broadcom/vc5: Set up per-MRT clear colors.Eric Anholt2017-10-101-5/+7
* broadcom/vc5: Fix depth and stencil clear values.Eric Anholt2017-10-101-1/+2
* broadcom/vc5: Use supertiles and generic tile lists.Eric Anholt2017-10-101-71/+124
* broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.Eric Anholt2017-10-101-0/+218