Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | broadcom/vc5: Fix RG16I/UI texture sampling. | Eric Anholt | 2018-03-27 | 1 | -2/+2 |
* | broadcom/vc5: Fix swizzling of RGB10_A2UI render targets. | Eric Anholt | 2018-03-26 | 1 | -1/+1 |
* | broadcom/vc5: Switch our RGBA4 support to the new gallium format. | Eric Anholt | 2018-02-02 | 1 | -2/+1 |
* | broadcom/vc5: Set up depth formats for V3D 4.x. | Eric Anholt | 2018-01-12 | 1 | -1/+12 |
* | broadcom/vc5: Always use the RGBA8 formats for RGBX8. | Eric Anholt | 2018-01-12 | 1 | -3/+7 |
* | broadcom/vc5: Move the formats table to per-V3D-version compile. | Eric Anholt | 2018-01-12 | 1 | -0/+304 |