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* broadcom/vc4: fix indentation in vc4_screen.cAndres Rodriguez2017-11-141-8/+8
* broadcom/vc4: Fix simulator mode for the MADVISE usage.Eric Anholt2017-11-091-0/+4
* gallium: add CAPs to support HW atomic counters. (v3)Dave Airlie2017-11-101-0/+2
* broadcom/vc4: Mark BOs as purgeable when they enter the BO cacheBoris Brezillon2017-11-093-48/+86
* meson: Enable VC4's NEON assembly support.Eric Anholt2017-11-091-0/+13
* gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETMarek Olšák2017-11-061-0/+1
* gallium: add cap for driver specified max combined shader resources.Dave Airlie2017-11-011-0/+1
* vc4: fix release buildEric Engestrom2017-10-271-6/+6
* broadcom/vc4: Fix aliasing issueStefan Schake2017-10-201-1/+1
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-201-1/+1
* meson: Add support for the vc4 driver.Eric Anholt2017-10-171-0/+101
* broadcom/vc4: Fix false-positive for the tiling ioctls on simulator mode.Eric Anholt2017-10-171-0/+1
* broadcom/vc4: Skip BO labeling when in simulator mode.Eric Anholt2017-10-172-1/+5
* broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.Eric Anholt2017-10-102-2/+2
* nir: Move vc4's alpha test lowering to core NIR.Eric Anholt2017-10-103-55/+11
* broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDEREric Anholt2017-10-107-20/+71
* gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.Eric Anholt2017-10-101-0/+1
* broadcom/vc4: Implement GL_ARB_texture_barrier.Eric Anholt2017-10-102-1/+12
* vc4: Add support for 5551 textures.Eric Anholt2017-10-102-3/+3
* gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESSMarek Olšák2017-10-061-0/+1
* broadcom: Fix out-of-tree build include pathDaniel Stone2017-10-051-0/+2
* broadcom/vc4: Don't advertise tiled dmabuf modifiers if we can't use themDerek Foreman2017-10-051-13/+18
* gallium: add LDEXP TGSI instruction and corresponding capNicolai Hähnle2017-09-291-0/+1
* broadcom/vc4: Fix release buildEric Anholt2017-09-271-1/+1
* vc4: Add labels to BOs for debug builds or with VC4_DEBUG=surf set.Eric Anholt2017-09-274-0/+41
* broadcom/vc4: Fix infinite retry in vc4_bo_alloc()Boris Brezillon2017-09-261-6/+4
* broadcom/vc4: Keep pipe_sampler_view->texture matching the original texture.Eric Anholt2017-09-266-39/+42
* gallium: Add PIPE_SHADER_CAP_INT64_ATOMICSJan Vesely2017-09-211-0/+1
* broadcom/vc4: Fix use-after-free when deleting a program.Eric Anholt2017-09-181-6/+15
* broadcom/vc4: Fix crashes since the gallium blitter reworks.Eric Anholt2017-09-181-1/+3
* broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear.Eric Anholt2017-09-181-24/+32
* broadcom/vc4: Fix use-after-free for flushing when writing to a texture.Eric Anholt2017-09-181-2/+7
* gallium: Add PIPE_SHADER_CAP_FP16Jan Vesely2017-09-181-0/+1
* gallium: introduce PIPE_CAP_LOAD_CONSTBUFTimothy Arceri2017-09-151-0/+1
* broadcom/vc4: Port NEON-code to ARM64Jonas Pfeil2017-08-151-0/+84
* broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM.Eric Anholt2017-08-154-7/+24
* gallium: introduce PIPE_CAP_MEMOBJTimothy Arceri2017-08-031-0/+1
* gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding capNicolai Hähnle2017-08-021-0/+1
* st/glsl_to_nir: move nir_lower_io to driversNicolai Hähnle2017-07-311-0/+3
* st/mesa: get rid of st_glsl_typesNicolai Hähnle2017-07-311-2/+8
* gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREFNicolai Hähnle2017-07-311-0/+1
* broadcom/vc4: Use the RA callback to improve register selection's choices.Eric Anholt2017-07-251-1/+52
* broadcom/vc4: Scissor blits performed using the rendering engine.Eric Anholt2017-07-251-0/+9
* broadcom/vc4: Prefer blit via rendering to the software fallback.Eric Anholt2017-07-251-6/+8
* broadcom/vc4: Switch the Viewport Center fields to a fixed-point representation.Eric Anholt2017-07-251-2/+2
* broadcom/vc4: Use the XML decoder for CL dumping.Eric Anholt2017-07-253-443/+32
* renderonly/etnaviv: stop importing resource from renderonlyLucas Stach2017-07-191-2/+3
* Android: Fix vc4 build since XML changes.Rob Herring2017-07-121-1/+1
* vc4: Set shareable BOs as T tiled if possibleEric Anholt2017-07-124-13/+182
* vc4: Use vc4_setup_slices for resource importEric Anholt2017-07-121-33/+19