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* nir: Make nir_lower_clip_vs optionally work with variables.Kenneth Graunke2018-11-191-1/+2
* vc4: Don't return a vc4 BO handle on a renderonly screen.Eric Anholt2018-11-151-2/+4
* vc4: Make sure we make ro scanout resources for create_with_modifiers.Eric Anholt2018-11-151-1/+9
* vc4: Use the normal simulator ioctl path for CL submit as well.Eric Anholt2018-11-023-13/+5
* vc4: Maintain a separate GEM mapping of BOs in the simulator.Eric Anholt2018-11-022-42/+58
* vc4: Take advantage of _mesa_hash_table_remove_key() in the simulator.Eric Anholt2018-11-021-4/+2
* vc4: Drop the winsys_stride relayout in the simluatorEric Anholt2018-11-015-95/+12
* util: Move os_misc to utilDylan Baker2018-10-301-1/+1
* vc4: Fix unused variable warning.Eric Anholt2018-10-301-1/+0
* util: use C99 declaration in the for-loop hash_table_foreach() macroEric Engestrom2018-10-255-6/+0
* gallium/ttn: Convert inputs and outputs to derefs of variables.Eric Anholt2018-10-151-3/+4
* gallium/u_transfer_helper: Add support for separate Z24/S8 as well.Kenneth Graunke2018-10-141-1/+2
* vc4: Remove dead i == 0 code from the cos() implementation.Eric Anholt2018-09-211-6/+3
* vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.Eric Anholt2018-09-211-26/+40
* vc4: Drop a bunch of duplicated gallium PIPE_CAP default code.Eric Anholt2018-09-041-179/+0
* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-041-2/+2
* gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke2018-08-241-0/+1
* gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák2018-08-231-0/+2
* gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák2018-08-231-0/+1
* vc4: Implement texture_subdata() to directly upload tiled data.Eric Anholt2018-08-081-1/+39
* vc4: Handle partial loads/stores of tiled textures.Eric Anholt2018-08-083-60/+155
* vc4: Compile the LT image helper per cpp we might load/store.Eric Anholt2018-08-081-2/+31
* vc4: Refactor to reuse the LT tile walking code.Eric Anholt2018-08-081-24/+34
* vc4: Fix vc4_fence_server_sync() on pre-syncobj kernels.Eric Anholt2018-08-071-1/+2
* vc4: Ignore samplers for finding uniform offsets.Eric Anholt2018-08-071-3/+14
* vc4: Extend dumping of uniforms in QIR and in the command stream.Eric Anholt2018-08-073-13/+68
* vc4: Pull uinfo->data[i] dereference out to the top of the loop.Eric Anholt2018-08-071-20/+18
* vc4: Make sure to emit a tile coordinates between two MSAA loads.Eric Anholt2018-08-071-12/+11
* vc4: Respect a sampler view's first_layer field.Eric Anholt2018-08-071-1/+3
* vc4: Fix a leak of the no-vertex-elements workaround BO.Eric Anholt2018-08-061-0/+2
* vc4: Fix context creation when syncobjs aren't supported.Eric Anholt2018-08-061-2/+6
* vc4: Fix automake linking error.Juan A. Suarez Romero2018-08-011-0/+9
* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-311-0/+4
* gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTSMarek Olšák2018-07-311-0/+1
* v3d: Add a separate flag for CLIF ABI output versus human-readable CLs.Eric Anholt2018-07-301-1/+1
* vc4: Fix meson build when enabled without v3d.Eric Anholt2018-07-291-1/+1
* v3d: Stop doing pretty-printed colorful booleans in CLIF output.Eric Anholt2018-07-271-1/+1
* v3d: Move clif dump BO lookup into the clif dumper.Eric Anholt2018-07-271-1/+1
* v3d: Pass the whole clif_dump structure to v3d_print_group().Eric Anholt2018-07-271-1/+6
* vc4: Tell NIR to lower fdiv instructionsJason Ekstrand2018-07-131-0/+1
* vc4: Switch to using u_transfer_helper for MSAA maps.Eric Anholt2018-07-132-100/+16
* vc4: Don't automatically reallocate a PERSISTENT-mapped buffer.Eric Anholt2018-07-121-1/+1
* gallium/util: remove dummy function util_format_is_supportedMarek Olšák2018-06-291-2/+1
* broadcom/vc4: Remove deref chain support from nir_lower_txf_ms.Eric Anholt2018-06-221-1/+0
* st,ir3,radeonsi: push lower_deref_instrs back into driverRob Clark2018-06-221-1/+0
* anv,i965,radv,st,ir3: Call nir_lower_deref_instrsJason Ekstrand2018-06-221-0/+1
* gallium: add scalar isa shader capChristian Gmeiner2018-06-201-0/+2
* gallium: add support for programmable sample locationsRhys Perry2018-06-141-0/+1
* v3d: Be more explicit about include directory from our generated code.Eric Anholt2018-06-051-1/+2
* gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITYMarek Olšák2018-05-291-0/+1