Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vc4: Move the utile load/store functions to a header for reuse by v3d. | Eric Anholt | 2018-12-19 | 1 | -201/+10 |
* | vc4: Handle partial loads/stores of tiled textures. | Eric Anholt | 2018-08-08 | 1 | -3/+153 |
* | vc4: Compile the LT image helper per cpp we might load/store. | Eric Anholt | 2018-08-08 | 1 | -2/+31 |
* | vc4: Refactor to reuse the LT tile walking code. | Eric Anholt | 2018-08-08 | 1 | -24/+34 |
* | broadcom/vc4: Port NEON-code to ARM64 | Jonas Pfeil | 2017-08-15 | 1 | -0/+84 |
* | vc4: Only build the NEON code on arm32. | Eric Anholt | 2017-05-01 | 1 | -2/+2 |
* | vc4: Make Neon inline assembly clang compatible | Rob Herring | 2017-01-31 | 1 | -35/+35 |
* | vc4: Use NEON to speed up utile stores on Pi2+.cros-mesa-17.1.0-r2-vanillacros-mesa-17.1.0-r1-vanillachadv/cros-mesa-17.1.0-r2-vanillachadv/cros-mesa-17.1.0-r1-vanilla | Eric Anholt | 2017-01-26 | 1 | -5/+50 |
* | vc4: Use NEON to speed up utile loads on Pi2. | Eric Anholt | 2017-01-26 | 1 | -12/+67 |
* | vc4: Move LT tiling code to a separate file. | Eric Anholt | 2017-01-26 | 1 | -0/+112 |