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src
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gallium
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drivers
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vc4
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vc4_simulator_validate.c
Commit message (
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)
Author
Age
Files
Lines
*
vc4: Move the mirrored kernel code to a kernel/ directory.
Eric Anholt
2014-10-09
1
-1086
/
+0
*
vc4: Add support for texture cube maps.
Eric Anholt
2014-09-29
1
-4
/
+21
*
vc4: Fix miplevel validation for raster textures.
Eric Anholt
2014-09-25
1
-1
/
+1
*
vc4: Ignore non-address bits of the offset for load/store.
Eric Anholt
2014-09-09
1
-1
/
+1
*
vc4: Add support for texture tiling.
Eric Anholt
2014-08-22
1
-31
/
+112
*
vc4: Fix a typo in the validation for miplevels.
Eric Anholt
2014-08-22
1
-1
/
+1
*
vc4: Convert to using an enum for texture data types
Eric Anholt
2014-08-22
1
-20
/
+21
*
vc4: Handle stride==0 in VBO validation
Eric Anholt
2014-08-11
1
-7
/
+9
*
vc4: Add validation of raster-format textures.
Eric Anholt
2014-08-11
1
-17
/
+94
*
vc4: Drop VC4_PACKET_PRIMITIVE_LIST_FORMAT.
Eric Anholt
2014-08-11
1
-1
/
+4
*
vc4: Add validation that vertex indices don't overflow VBO bounds.
Eric Anholt
2014-08-11
1
-18
/
+67
*
vc4: Fix the shader record size for extended strides.
Eric Anholt
2014-08-11
1
-0
/
+1
*
vc4: Fix the shader record size for extended strides.
Eric Anholt
2014-08-11
1
-1
/
+4
*
vc4: Add a bunch of validation of render mode configuration.
Eric Anholt
2014-08-11
1
-10
/
+148
*
vc4: Add a bunch of validation of the binning mode config.
Eric Anholt
2014-08-11
1
-17
/
+134
*
vc4: Validate that the same BO doesn't get reused for different purposes.
Eric Anholt
2014-08-11
1
-27
/
+62
*
vc4: Use the packet #defines in the kernel validation code.
Eric Anholt
2014-08-11
1
-45
/
+40
*
vc4: Align following shader recs to 16 bytes.
Eric Anholt
2014-08-11
1
-2
/
+9
*
vc4: Fix a potential src buffer overflow in shader rec validation.
Eric Anholt
2014-08-11
1
-0
/
+1
*
vc4: Compute the proper end address of the relocated command lists.
Eric Anholt
2014-08-11
1
-0
/
+5
*
vc4: Fix things to validate more than one shader state in a submit.
Eric Anholt
2014-08-11
1
-52
/
+59
*
vc4: Rewrite the kernel ABI to support texture uniform relocation.
Eric Anholt
2014-08-11
1
-24
/
+109
*
vc4: Add load/store to the validator
Eric Anholt
2014-08-11
1
-11
/
+9
*
vc4: Switch simulator to using kernel validator
Eric Anholt
2014-08-11
1
-0
/
+464