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path:
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src
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gallium
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drivers
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vc4
/
vc4_simulator.c
Commit message (
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)
Author
Age
Files
Lines
*
vc4: Use the normal simulator ioctl path for CL submit as well.
Eric Anholt
2018-11-02
1
-5
/
+4
*
vc4: Maintain a separate GEM mapping of BOs in the simulator.
Eric Anholt
2018-11-02
1
-41
/
+58
*
vc4: Take advantage of _mesa_hash_table_remove_key() in the simulator.
Eric Anholt
2018-11-02
1
-4
/
+2
*
vc4: Drop the winsys_stride relayout in the simluator
Eric Anholt
2018-11-01
1
-77
/
+2
*
brodacom/vc4: Fix simulator since the perfmon change.
Eric Anholt
2018-03-13
1
-0
/
+1
*
broadcom/vc4: Fix simulator mode for the MADVISE usage.
Eric Anholt
2017-11-09
1
-0
/
+4
*
broadcom/vc4: Fix false-positive for the tiling ioctls on simulator mode.
Eric Anholt
2017-10-17
1
-0
/
+1
*
broadcom/vc4: Skip BO labeling when in simulator mode.
Eric Anholt
2017-10-17
1
-0
/
+4
*
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
Eric Anholt
2017-10-10
1
-0
/
+1
*
vc4: Set shareable BOs as T tiled if possible
Eric Anholt
2017-07-12
1
-0
/
+7
*
vc4: Start using XML unpack functions in CL dump.
Eric Anholt
2017-06-30
1
-0
/
+1
*
vc4: Drop the u_resource_vtbl no-op layer.
Eric Anholt
2017-05-17
1
-2
/
+2
*
vc4: Try compiling our FSes in multithreaded mode on new kernels.
Eric Anholt
2016-11-16
1
-0
/
+1
*
vc4: Add support for ETC1 textures if the kernel is new enough.
Eric Anholt
2016-11-16
1
-0
/
+1
*
vc4: Fix simulator mode missing-GETPARAM debug info.
Eric Anholt
2016-11-16
1
-1
/
+1
*
vc4: Add a comment with discussion of how simulation works.
Eric Anholt
2016-10-21
1
-0
/
+25
*
vc4: Move simulator winsys mapping and tracking to the simulator.
Eric Anholt
2016-10-21
1
-6
/
+51
*
vc4: Move simulator memory management to a u_mm.h heap.
Eric Anholt
2016-10-21
1
-39
/
+199
*
vc4: Move simulator globals into a struct.
Eric Anholt
2016-10-21
1
-31
/
+29
*
vc4: Restructure the simulator mode.
Eric Anholt
2016-10-21
1
-0
/
+139
*
vc4: Fix simulator when more than one vc4_screen is opened.
Eric Anholt
2016-10-06
1
-3
/
+33
*
vc4: Implement job shuffling
Eric Anholt
2016-09-14
1
-5
/
+5
*
vc4: Move the render job state into a separate structure.
Eric Anholt
2016-09-14
1
-1
/
+2
*
vc4: Add support for dumping executed commands to a file.
Eric Anholt
2015-12-15
1
-0
/
+89
*
vc4: Add the RCL to CL debug dumping when in simulator mode.
Eric Anholt
2015-12-03
1
-0
/
+6
*
vc4: Add a sentinel after simulator buffers for buffer overflow detection.
Eric Anholt
2015-10-23
1
-1
/
+11
*
vc4: Fix a memory leak in the simulator case.
Eric Anholt
2015-10-06
1
-1
/
+6
*
vc4: Simplify vc4_use_bo and make sure it's not a shader.
Eric Anholt
2015-07-28
1
-3
/
+3
*
vc4: Keep the validated shader around for the simulator execution.
Eric Anholt
2015-07-28
1
-0
/
+10
*
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
2015-06-17
1
-0
/
+1
*
vc4: Handle refcounting the exec BO like we do in the kernel.
Eric Anholt
2015-06-16
1
-5
/
+11
*
vc4: Allow submitting jobs with no bin CL in validation.
Eric Anholt
2015-04-13
1
-8
/
+10
*
vc4: Update to current kernel sources.
Eric Anholt
2015-02-24
1
-3
/
+3
*
vc4: Fix leak of simulator memory on screen cleanup.
Eric Anholt
2014-12-14
1
-1
/
+3
*
vc4: Fix a leak of the simulator's exec BO's actual vc4_bo.
Eric Anholt
2014-12-14
1
-0
/
+1
*
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
2014-10-17
1
-2
/
+19
*
vc4: Move the mirrored kernel code to a kernel/ directory.
Eric Anholt
2014-10-09
1
-120
/
+2
*
vc4: Fix segfaults when rendering with no color render target.
Eric Anholt
2014-09-09
1
-5
/
+5
*
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
2014-08-22
1
-2
/
+0
*
vc4: Move the deref of the color buffer for simulator into the simulator.
Eric Anholt
2014-08-15
1
-2
/
+2
*
vc4: Improve simulator memory allocation.
Eric Anholt
2014-08-11
1
-4
/
+20
*
vc4: Stash some debug code for looking at what BOs are at what hindex.
Eric Anholt
2014-08-11
1
-0
/
+4
*
vc4: Use GEM under simulation even for non-winsys BOs.
Eric Anholt
2014-08-11
1
-0
/
+1
*
vc4: Validate that the same BO doesn't get reused for different purposes.
Eric Anholt
2014-08-11
1
-4
/
+3
*
vc4: Compute the proper end address of the relocated command lists.
Eric Anholt
2014-08-11
1
-2
/
+0
*
vc4: Rename fields in the kernel interface.
Eric Anholt
2014-08-11
1
-18
/
+18
*
vc4: Fix things to validate more than one shader state in a submit.
Eric Anholt
2014-08-11
1
-9
/
+8
*
vc4: Rewrite the kernel ABI to support texture uniform relocation.
Eric Anholt
2014-08-11
1
-11
/
+26
*
vc4: Switch simulator to using kernel validator
Eric Anholt
2014-08-11
1
-24
/
+210
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+96