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src
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gallium
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drivers
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vc4
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vc4_resource.h
Commit message (
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Author
Age
Files
Lines
*
vc4: Fix fallback to quad clears of depth in GLX.
Eric Anholt
2016-10-06
1
-0
/
+11
*
vc4: Add support for mapping of MSAA resources.
Eric Anholt
2015-12-08
1
-0
/
+3
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-3
/
+3
*
vc4: Drop the unused "stride" field of surfaces.
Eric Anholt
2015-06-16
1
-1
/
+0
*
vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared.
Eric Anholt
2015-06-16
1
-1
/
+1
*
vc4: Just stream out fallback IB contents.
Eric Anholt
2015-05-27
1
-2
/
+4
*
vc4: Remove dead fields from vc4_surface.
Eric Anholt
2015-04-13
1
-3
/
+0
*
vc4: Add a dump-the-surface-contents routine.
Eric Anholt
2015-03-24
1
-0
/
+1
*
vc4: Translate 4-byte index buffers to 2 bytes.
Eric Anholt
2014-10-19
1
-1
/
+16
*
vc4: Add support for rebasing texture levels so firstlevel == 0.
Eric Anholt
2014-10-19
1
-0
/
+14
*
vc4: Add support for texture cube maps.
Eric Anholt
2014-09-29
1
-0
/
+1
*
vc4: Rename the slice's size0.
Eric Anholt
2014-09-29
1
-1
/
+1
*
vc4: Add support for texture tiling.
Eric Anholt
2014-08-22
1
-2
/
+18
*
vc4: Store the (currently always linear) tiling format in the resource.
Eric Anholt
2014-08-11
1
-0
/
+2
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+68