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path:
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src
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gallium
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drivers
/
vc4
/
vc4_resource.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
vc4: Translate 4-byte index buffers to 2 bytes.
Eric Anholt
2014-10-19
1
-0
/
+46
*
vc4: Add support for rebasing texture levels so firstlevel == 0.
Eric Anholt
2014-10-19
1
-1
/
+36
*
vc4: Mostly fix offset calculation for NPOT mipmap levels.
Eric Anholt
2014-10-09
1
-2
/
+11
*
vc4: Add support for texture cube maps.
Eric Anholt
2014-09-29
1
-9
/
+16
*
vc4: Rename the slice's size0.
Eric Anholt
2014-09-29
1
-4
/
+4
*
vc4: Handle a couple of the transfer map flags.
Eric Anholt
2014-09-02
1
-4
/
+9
*
vc4: Fix save/restore of the VS/FS in the blitter.
Eric Anholt
2014-08-23
1
-2
/
+2
*
vc4: Add support for all the texture and FBO formats we can.
Eric Anholt
2014-08-22
1
-3
/
+6
*
vc4: Add support for texture tiling.
Eric Anholt
2014-08-22
1
-12
/
+125
*
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
2014-08-22
1
-2
/
+0
*
vc4: Don't forget to set up the offset for render targets.
Eric Anholt
2014-08-18
1
-0
/
+2
*
vc4: Fix multi-level texture setup.
Eric Anholt
2014-08-18
1
-1
/
+11
*
vc4: Store the (currently always linear) tiling format in the resource.
Eric Anholt
2014-08-11
1
-0
/
+2
*
vc4: Avoid flushing when mapping buffers that aren't in the batch.
Eric Anholt
2014-08-11
1
-1
/
+1
*
vc4: Drop the flush at the end of the draw
Eric Anholt
2014-08-11
1
-0
/
+2
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+350