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src
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gallium
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drivers
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vc4
/
vc4_packet.h
Commit message (
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Author
Age
Files
Lines
*
vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared.
Eric Anholt
2015-06-16
1
-335
/
+0
*
vc4: Set the primitive list format at the start of rendering.
Eric Anholt
2014-10-17
1
-0
/
+6
*
vc4: Add #defines for the texture uniform fields.
Eric Anholt
2014-10-09
1
-0
/
+82
*
vc4: Fix swapped 565 dithering versus no-dithering render configs.
Eric Anholt
2014-09-24
1
-2
/
+2
*
vc4: Add support for loading/storing the depth buffer.
Eric Anholt
2014-09-09
1
-0
/
+1
*
vc4: Convert to using an enum for texture data types
Eric Anholt
2014-08-22
1
-0
/
+22
*
vc4: Add a bunch of validation of render mode configuration.
Eric Anholt
2014-08-11
1
-0
/
+1
*
vc4: Store the (currently always linear) tiling format in the resource.
Eric Anholt
2014-08-11
1
-6
/
+17
*
vc4: Rename GEM_HANDLES to be in a namespace.
Eric Anholt
2014-08-11
1
-1
/
+7
*
vc4: Load the tile buffer before incrementally drawing.
Eric Anholt
2014-08-08
1
-19
/
+28
*
vc4: Use the user's actual first vertex attribute.
Eric Anholt
2014-08-08
1
-0
/
+3
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+194