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src
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gallium
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drivers
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vc4
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vc4_emit.c
Commit message (
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Author
Age
Files
Lines
*
vc4: Disable MSAA rasterization when the job binning is single-sampled.
Eric Anholt
2016-11-22
1
-2
/
+13
*
vc4: Move the render job state into a separate structure.
Eric Anholt
2016-09-14
1
-9
/
+10
*
vc4: Disable early Z with computed depth.
Eric Anholt
2016-07-26
1
-2
/
+4
*
vc4: Add a workaround for HW-2905, and additional failure I saw with MSAA.
Eric Anholt
2015-12-08
1
-2
/
+16
*
vc4: Fix accidental scissoring when scissor is disabled.
Eric Anholt
2015-12-05
1
-5
/
+23
*
vc4: Fix some -Wdouble-promotion warnings.
Eric Anholt
2015-07-14
1
-4
/
+4
*
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
2015-07-14
1
-27
/
+30
*
vc4: Only render tiles where the scissor ever intersected them.
Eric Anholt
2014-12-30
1
-2
/
+9
*
vc4: Fix triangle-guardband-viewport piglit test.
Eric Anholt
2014-12-11
1
-5
/
+14
*
vc4: Add support for point size setting.
Eric Anholt
2014-09-24
1
-0
/
+3
*
vc4: Add support for line width setting.
Eric Anholt
2014-09-24
1
-0
/
+3
*
vc4: Actually add support for polygon offset.
Eric Anholt
2014-09-24
1
-0
/
+6
*
vc4: Add support for flat shading.
Eric Anholt
2014-09-23
1
-0
/
+6
*
vc4: Add support for depth clears and tests within a tile.
Eric Anholt
2014-08-11
1
-4
/
+10
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+59