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src
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gallium
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drivers
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vc4
/
vc4_context.c
Commit message (
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Author
Age
Files
Lines
*
vc4: Fix fallback to quad clears of depth in GLX.
Eric Anholt
2016-10-06
1
-0
/
+4
*
vc4: use the new parent/child pools for transfers
Nicolai Hähnle
2016-10-05
1
-3
/
+2
*
vc4: Implement job shuffling
Eric Anholt
2016-09-14
1
-86
/
+15
*
vc4: Handle resolve skipping at job submit time.
Eric Anholt
2016-09-14
1
-7
/
+2
*
vc4: Move the render job state into a separate structure.
Eric Anholt
2016-09-14
1
-17
/
+26
*
vc4: Always unref the current job surfaces at job reset time.
Eric Anholt
2016-09-14
1
-27
/
+10
*
vc4: Move job-submit skip cases to vc4_job_submit().
Eric Anholt
2016-09-14
1
-12
/
+0
*
vc4: Move bin CL trailer to job_submit() time.
Eric Anholt
2016-09-14
1
-11
/
+0
*
gallium: switch drivers to the slab allocator in src/util
Marek Olšák
2016-09-06
1
-3
/
+3
*
vc4: Don't flush on read-only access of buffers read by the CL.
Eric Anholt
2016-04-18
1
-5
/
+8
*
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
2016-01-02
1
-1
/
+2
*
u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
2016-01-02
1
-1
/
+1
*
vc4: Only update vc4->msaa when the framebuffer changes.
Eric Anholt
2015-12-15
1
-7
/
+0
*
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
Eric Anholt
2015-12-15
1
-6
/
+8
*
vc4: Add support for drawing in MSAA.
Eric Anholt
2015-12-08
1
-2
/
+21
*
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
2015-12-06
1
-1
/
+1
*
vc4: Add support for loading sample mask.
Eric Anholt
2015-12-04
1
-0
/
+2
*
vc4: Fix a leak of the last color read/write surface on context destroy.
Eric Anholt
2015-10-06
1
-0
/
+3
*
gallium: add flags parameter to pipe_screen::context_create
Marek Olšák
2015-08-26
1
-1
/
+1
*
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
2015-07-14
1
-2
/
+4
*
vc4: Make a helper function for getting the current offset in the CL.
Eric Anholt
2015-07-14
1
-2
/
+1
*
vc4: unref old fence
Rob Clark
2015-07-10
1
-0
/
+2
*
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
2015-06-17
1
-2
/
+0
*
vc4: Move RCL generation into the kernel.
Eric Anholt
2015-06-17
1
-262
/
+27
*
vc4: Use VC4_SET/GET_FIELD for some RCL packets.
Eric Anholt
2015-06-16
1
-28
/
+33
*
vc4: Make symbolic values for packet sizes.
Eric Anholt
2015-06-16
1
-16
/
+12
*
vc4: Just stream out fallback IB contents.
Eric Anholt
2015-05-27
1
-0
/
+7
*
vc4: Separate out a bit of code for submitting jobs to the kernel.
Eric Anholt
2015-04-13
1
-90
/
+3
*
vc4: Skip sending down the clear colors if not clearing.
Eric Anholt
2015-04-13
1
-5
/
+7
*
vc4: Fix another space allocation mistake.
Eric Anholt
2015-04-13
1
-0
/
+1
*
vc4: Add missed accounting for the size of the semaphore.
Eric Anholt
2015-04-13
1
-0
/
+2
*
vc4: Update to current kernel sources.
Eric Anholt
2015-02-24
1
-5
/
+5
*
vc4: Fix CL dumping trying to dump too far.
Eric Anholt
2015-01-15
1
-2
/
+2
*
vc4: Fix early Z behavior on hardware.
Eric Anholt
2015-01-15
1
-2
/
+1
*
vc4: Skip storing the Z/S contents when it's invalidated.
Eric Anholt
2015-01-06
1
-0
/
+11
*
vc4: Fix memory leak as of 0404e7fe0ac2a6234a11290b4b1596e8bc127a4b.
Eric Anholt
2014-12-31
1
-5
/
+5
*
vc4: Only render tiles where the scissor ever intersected them.
Eric Anholt
2014-12-30
1
-8
/
+29
*
vc4: Move draw call reset handling to a helper function.
Eric Anholt
2014-12-30
1
-23
/
+31
*
vc4: Optimize CL emits by doing size checks up front.
Eric Anholt
2014-12-24
1
-2
/
+18
*
vc4: Avoid repeated hindex lookups in the loop over tiles.
Eric Anholt
2014-12-24
1
-12
/
+15
*
vc4: Fix leaks of the CL contents.
Eric Anholt
2014-12-14
1
-0
/
+2
*
vc4: Fix leak of vc4_bos stashed in the context.
Eric Anholt
2014-12-14
1
-0
/
+5
*
vc4: Fix leak of the compiled shader programs in the cache.
Eric Anholt
2014-12-14
1
-0
/
+2
*
vc4: Add a debug flag for waiting for sync on submit.
Eric Anholt
2014-12-05
1
-0
/
+8
*
vc4: Update for new kernel ABI with async execution and waits.
Eric Anholt
2014-11-20
1
-0
/
+10
*
vc4: Emit semaphore instructions for new kernel ABI.
Eric Anholt
2014-11-18
1
-3
/
+11
*
vc4: Refactor flushing before mapping a BO.
Eric Anholt
2014-10-24
1
-9
/
+8
*
vc4: Add support for rebasing texture levels so firstlevel == 0.
Eric Anholt
2014-10-19
1
-0
/
+6
*
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
2014-10-17
1
-2
/
+2
*
vc4: Replace the FLUSH_ALL with FLUSH.
Eric Anholt
2014-10-17
1
-1
/
+3
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