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src
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gallium
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drivers
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vc4
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vc4_cl.h
Commit message (
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Author
Age
Files
Lines
*
vc4: Move the render job state into a separate structure.
Eric Anholt
2016-09-14
1
-6
/
+7
*
vc4: Drop reloc_count tracking for debug asserts on non-debug builds.
Eric Anholt
2015-07-14
1
-0
/
+10
*
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
2015-07-14
1
-47
/
+66
*
vc4: Make a helper function for getting the current offset in the CL.
Eric Anholt
2015-07-14
1
-5
/
+10
*
vc4: Drop separate cl*_reloc_hindex().
Eric Anholt
2015-07-14
1
-18
/
+6
*
vc4: Store reloc pointers as pointers, not offsets.
Eric Anholt
2015-07-14
1
-5
/
+5
*
vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared.
Eric Anholt
2015-06-16
1
-1
/
+1
*
vc4: Handle unaligned accesses in CL emits.
Eric Anholt
2014-12-25
1
-1
/
+52
*
vc4: Don't bother zero-initializing the shader reloc indices.
Eric Anholt
2014-12-25
1
-2
/
+2
*
vc4: Fix the argument type for cl_u16().
Eric Anholt
2014-12-25
1
-1
/
+1
*
vc4: Optimize CL emits by doing size checks up front.
Eric Anholt
2014-12-24
1
-10
/
+7
*
vc4: Avoid repeated hindex lookups in the loop over tiles.
Eric Anholt
2014-12-24
1
-3
/
+9
*
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
2014-10-17
1
-1
/
+1
*
vc4: Actually implement VC4_DEBUG=cl.
Eric Anholt
2014-09-18
1
-0
/
+1
*
vc4: Rename GEM_HANDLES to be in a namespace.
Eric Anholt
2014-08-11
1
-1
/
+1
*
vc4: Switch simulator to using kernel validator
Eric Anholt
2014-08-11
1
-12
/
+10
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+132