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path: root/src/gallium/drivers/vc4/kernel/vc4_render_cl.c
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* vc4: Make sure to emit a tile coordinates between two MSAA loads.Eric Anholt2018-08-071-12/+11
* broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDEREric Anholt2017-10-101-5/+16
* vc4: Fix validation of full res tile offset if used for non-MSAA.Eric Anholt2016-04-221-2/+3
* vc4: Add kernel RCL support for MSAA rendering.Eric Anholt2015-12-081-35/+219
* vc4: Rename color_ms_write to color_write.Eric Anholt2015-12-081-15/+14
* vc4: Bring over cleanups from submitting to the kernel.Eric Anholt2015-12-051-2/+3
* vc4: Simplify vc4_use_bo and make sure it's not a shader.Eric Anholt2015-07-281-2/+2
* vc4: Make the object be the return value from vc4_use_bo().Eric Anholt2015-07-281-2/+4
* vc4: Clarify size calculation for Z/S writes.Eric Anholt2015-06-231-1/+1
* vc4: Add an "args" temporary for RCL setup.Eric Anholt2015-06-231-24/+24
* vc4: Move tile state/alloc allocation into the kernel.Eric Anholt2015-06-171-1/+2
* vc4: Move RCL generation into the kernel.Eric Anholt2015-06-171-0/+446