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path:
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src
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gallium
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drivers
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vc4
/
kernel
/
vc4_drv.h
Commit message (
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Author
Age
Files
Lines
*
vc4: Add simulator kernel validation for multithreaded fragment shaders.
Jonas Pfeil
2016-11-12
1
-0
/
+2
*
vc4: Add kernel support for branching in shader validation.
Eric Anholt
2016-07-12
1
-0
/
+3
*
vc4: Fix validation of full res tile offset if used for non-MSAA.
Eric Anholt
2016-04-22
1
-0
/
+2
*
vc4: Simplify vc4_use_bo and make sure it's not a shader.
Eric Anholt
2015-07-28
1
-14
/
+2
*
vc4: Make the object be the return value from vc4_use_bo().
Eric Anholt
2015-07-28
1
-4
/
+3
*
vc4: Ensure that the bin CL is properly capped by increment/flush.
Eric Anholt
2015-07-28
1
-0
/
+4
*
vc4: Drop NV shader reloc validation.
Eric Anholt
2015-07-28
1
-1
/
+0
*
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
2015-06-17
1
-3
/
+2
*
vc4: Move RCL generation into the kernel.
Eric Anholt
2015-06-17
1
-12
/
+16
*
vc4: Handle refcounting the exec BO like we do in the kernel.
Eric Anholt
2015-06-16
1
-0
/
+5
*
vc4: Update to current kernel validation code.
Eric Anholt
2015-06-09
1
-1
/
+2
*
vc4: Allow submitting jobs with no bin CL in validation.
Eric Anholt
2015-04-13
1
-0
/
+1
*
vc4: Update to current kernel sources.
Eric Anholt
2015-02-24
1
-5
/
+7
*
vc4: Emit semaphore instructions for new kernel ABI.
Eric Anholt
2014-11-18
1
-0
/
+2
*
vc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.
Eric Anholt
2014-10-28
1
-0
/
+1
*
vc4: Move the mirrored kernel code to a kernel/ directory.
Eric Anholt
2014-10-09
1
-0
/
+168