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src
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gallium
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drivers
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v3d
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v3d_uniforms.c
Commit message (
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Author
Age
Files
Lines
*
v3d: Create separate sampler states for the various blend formats.
Eric Anholt
2019-01-27
1
-1
/
+7
*
v3d: Move the sampler state to the long-lived state uploader.
Eric Anholt
2019-01-27
1
-1
/
+3
*
v3d: Add support for shader_image_load_store.
Eric Anholt
2019-01-14
1
-0
/
+68
*
v3d: Add SSBO/atomic counters support.
Eric Anholt
2019-01-14
1
-0
/
+20
*
v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug code.
Eric Anholt
2018-12-14
1
-1
/
+3
*
v3d: Move uinfo->data[] dereference to the top of v3d_write_uniforms().
Eric Anholt
2018-12-14
1
-15
/
+13
*
v3d: Add support for texturing from linear.
Eric Anholt
2018-12-14
1
-1
/
+1
*
v3d: Add VIR dumping of TMU config p0/p1.
Eric Anholt
2018-12-07
1
-14
/
+6
*
v3d: Garbage collect unused uniforms code.
Eric Anholt
2018-12-07
1
-88
/
+0
*
v3d: Return the right gl_SampleMaskIn[] value.
Eric Anholt
2018-12-07
1
-8
/
+0
*
v3d: Make an array for frag/vert texture state in the context.
Eric Anholt
2018-12-07
1
-2
/
+3
*
v3d: Remove unused QUNIFORM_STENCIL left over from vc4.
Eric Anholt
2018-06-14
1
-9
/
+0
*
v3d: Add support for glSampleMask / glSampleCoverage.
Eric Anholt
2018-05-17
1
-1
/
+1
*
v3d: Rename driver functions from vc5 to v3d.
Eric Anholt
2018-05-16
1
-57
/
+57
*
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
2018-05-16
1
-0
/
+489