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src
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gallium
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drivers
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v3d
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v3d_context.c
Commit message (
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Author
Age
Files
Lines
*
v3d: fix primitive queries for geometry shaders
Iago Toral Quiroga
2019-12-16
1
-1
/
+1
*
v3d: only process glMemoryBarrier() for SSBOs and images
Iago Toral Quiroga
2019-08-13
1
-1
/
+7
*
v3d: use the GPU to record primitives written to transform feedback
Iago Toral Quiroga
2019-08-08
1
-0
/
+37
*
gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits.
Kenneth Graunke
2019-03-19
1
-0
/
+3
*
v3d: Avoid duplicating limits defines between gallium and v3d core.
Eric Anholt
2019-01-27
1
-0
/
+1
*
v3d: Rename gallium-local limits defines from VC5 to V3D.
Eric Anholt
2019-01-27
1
-1
/
+1
*
v3d: Add SSBO/atomic counters support.
Eric Anholt
2019-01-14
1
-0
/
+11
*
v3d: Add support for requesting the sample offsets.
Eric Anholt
2018-12-30
1
-0
/
+22
*
v3d: Wire up core pipe_debug_callback
Rhys Kidd
2018-12-20
1
-0
/
+13
*
v3d: Create a state uploader for packing our shaders together.
Eric Anholt
2018-12-07
1
-0
/
+6
*
util: use C99 declaration in the for-loop hash_table_foreach() macro
Eric Engestrom
2018-10-25
1
-1
/
+0
*
v3d: Rename cleared/resolve to clear/store.
Eric Anholt
2018-07-26
1
-1
/
+1
*
u_blitter: Add an option to draw the triangles using an index buffer.
Eric Anholt
2018-07-12
1
-0
/
+1
*
v3d: Rename driver functions from vc5 to v3d.
Eric Anholt
2018-05-16
1
-56
/
+56
*
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
2018-05-16
1
-0
/
+183