Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | v3d: Don't try to use the TFU blit path if a scissor is enabled. | Eric Anholt | 2019-04-04 | 1 | -1/+2 |
* | v3d: Flush blit jobs immediately after generating them. | Eric Anholt | 2019-01-27 | 1 | -0/+8 |
* | v3d: Put the dst bo first in the list of BOs for TFU calls. | Eric Anholt | 2018-12-19 | 1 | -2/+2 |
* | v3d: Add support for using the TFU to do some blits. | Eric Anholt | 2018-12-14 | 1 | -42/+129 |
* | v3d: Don't forget to bump the number of writes when doing TFU ops. | Eric Anholt | 2018-12-14 | 1 | -0/+2 |
* | v3d: Set up the right stride for raster TFU. | Eric Anholt | 2018-12-14 | 1 | -1/+1 |
* | v3d: Make an array for frag/vert texture state in the context. | Eric Anholt | 2018-12-07 | 1 | -3/+4 |
* | v3d: Use the TFU to do generatemipmap. | Eric Anholt | 2018-12-07 | 1 | -0/+104 |
* | v3d: Fix blitting from a linear winsys BO. | Eric Anholt | 2018-06-19 | 1 | -0/+36 |
* | v3d: Rename driver functions from vc5 to v3d. | Eric Anholt | 2018-05-16 | 1 | -48/+48 |
* | v3d: Rename the driver files from "vc5" to "v3d". | Eric Anholt | 2018-05-16 | 1 | -0/+302 |